<?xml version="1.0" encoding="UTF-8"?><ns2:project xmlns:ns1="http://gtr.rcuk.ac.uk/gtr/api" xmlns:ns2="http://gtr.rcuk.ac.uk/gtr/api/project" xmlns:ns3="http://gtr.rcuk.ac.uk/gtr/api/fund" xmlns:ns4="http://gtr.rcuk.ac.uk/gtr/api/person" xmlns:ns5="http://gtr.rcuk.ac.uk/gtr/api/project/outcome" xmlns:ns6="http://gtr.rcuk.ac.uk/gtr/api/organisation" ns1:created="2026-06-03T15:52:43Z" ns1:href="http://gtr.ukri.org/gtr/api/projects/2FA18583-B470-4A71-8293-F48F25CE14AB" ns1:id="2FA18583-B470-4A71-8293-F48F25CE14AB"><ns1:links><ns1:link ns1:href="http://gtr.ukri.org/gtr/api/persons/8F8174BB-ED90-4113-9BB0-9ED61E5A1232" ns1:rel="PM_PER"/><ns1:link ns1:href="http://gtr.ukri.org/gtr/api/organisations/0C4E93CB-0227-4AFF-8823-F080425EB0F4" ns1:rel="LEAD_ORG"/><ns1:link ns1:href="http://gtr.ukri.org/gtr/api/organisations/0C4E93CB-0227-4AFF-8823-F080425EB0F4" ns1:rel="PARTICIPANT_ORG"/><ns1:link ns1:end="2025-11-30T00:00:00Z" ns1:href="http://gtr.ukri.org/gtr/api/funds/E3AFE066-ED49-432C-A9C5-76E10BEE6112" ns1:rel="FUND" ns1:start="2022-12-01T00:00:00Z"/></ns1:links><ns2:identifiers><ns2:identifier ns2:type="RCUK">10061730</ns2:identifier></ns2:identifiers><ns2:title>Social and hUman ceNtered XR</ns2:title><ns2:status>Closed</ns2:status><ns2:grantCategory>EU-Funded</ns2:grantCategory><ns2:leadFunder>Horizon Europe Guarantee</ns2:leadFunder><ns2:abstractText>The Social and hUman ceNtered XR (SUN) project aims at investigating and developing extended reality (XR) solutions that integrate the physical and the virtual world in a convincing way, from a human and social perspective. The virtual world will be a means to augment the physical world with new opportunities for social and human interaction. We will address the following limitations: ? Lack of solutions to develop scalable and cost-effective new XR applications; ? Lack of convincing solutions for mixing of the virtual and physical environment; ? Lack of plausible and convincing human interaction interfaces in XR; ? Barriers due to resource limitations of end-user devices; We will develop solutions to surpass current limitations, including: ? Development of scalable solutions to obtain plausible and convincing virtual copies of physical objects and environments; ? Development of solutions for a seamless and convincing interaction between the physical and the virtual world; ? Development of wearable sensors and haptic interfaces for convincing and natural interaction with the virtual environment; ? Development of artificial intelligence-based solutions to address current computing, memory, and network limitations of wearable devices; The developed solution will be demonstrated in three real-life scenarios: 1 XR for rehabilitation after accidents or diseases. 2 XR in the industry to increase safety and improve social interaction among workers. 3 XR to remove interaction barriers for persons with disabilities.</ns2:abstractText></ns2:project>