<?xml version="1.0" encoding="UTF-8"?><ns2:project xmlns:ns1="http://gtr.rcuk.ac.uk/gtr/api" xmlns:ns2="http://gtr.rcuk.ac.uk/gtr/api/project" xmlns:ns3="http://gtr.rcuk.ac.uk/gtr/api/fund" xmlns:ns4="http://gtr.rcuk.ac.uk/gtr/api/person" xmlns:ns5="http://gtr.rcuk.ac.uk/gtr/api/project/outcome" xmlns:ns6="http://gtr.rcuk.ac.uk/gtr/api/organisation" ns1:created="2026-07-08T08:44:08Z" ns1:href="http://gtr.ukri.org/gtr/api/projects/A16440A3-BF46-441F-9C5D-177E03F54E08" ns1:id="A16440A3-BF46-441F-9C5D-177E03F54E08"><ns1:links><ns1:link ns1:href="http://gtr.ukri.org/gtr/api/persons/50744702-E586-4ED6-8DD8-8035A2874CAF" ns1:rel="PM_PER"/><ns1:link ns1:href="http://gtr.ukri.org/gtr/api/organisations/1DEBB7E1-DE6F-4D5F-A9CD-0C88A0F9ECC5" ns1:rel="LEAD_ORG"/><ns1:link ns1:href="http://gtr.ukri.org/gtr/api/organisations/1DEBB7E1-DE6F-4D5F-A9CD-0C88A0F9ECC5" ns1:rel="PARTICIPANT_ORG"/><ns1:link ns1:end="2014-09-29T23:00:00Z" ns1:href="http://gtr.ukri.org/gtr/api/funds/B274A803-1F2E-4480-9192-4AAD6A911FF6" ns1:rel="FUND" ns1:start="2014-02-01T00:00:00Z"/></ns1:links><ns2:identifiers><ns2:identifier ns2:type="RCUK">710446</ns2:identifier></ns2:identifiers><ns2:title>High Engagement Learning Methods (HELM) Proof of Concept</ns2:title><ns2:status>Closed</ns2:status><ns2:grantCategory>GRD Proof of Concept</ns2:grantCategory><ns2:leadFunder>Innovate UK</ns2:leadFunder><ns2:abstractText>Applio’s HELM (High Engagement Learning Methods) project seeks to develop a new type of learning technology that allows organisations in both the private and public sector to
engage their personnel in new, more effective, ways.
Business needs have changed:
• Structural in-balances in the workforce have increased skill gaps &amp;amp; disconnects between generations
• Emergence of a 'fully digital' generation in the workplace
• Employment relationships &amp;amp; engagement models have changed significantly
• Complex global environments mean strategy &amp;amp; process are insufficient without an effective culture
• Ease of ’hard’ knowledge acquisition but greater need for complex soft skills
• Stakeholder affinity is increasingly critical but they are often less engaged.
The objective of HELM is to integrate collaborative game mechanics &amp;amp; associated techniques in ways not utilised before to provide a very different learning experience from those typically experienced by individuals in the workplace. HELM learning technology will support training in both knowledge &amp;amp; skill based training but it’s unique capabilities will be in training areas that require connections to the emotions, attitudes &amp;amp; behaviours of teams and individuals.
The Proof of Concept project will identify and integrate the most cost effective techniques to achieve this, thereby allowing HELM to be developed as a platform offered at a mainstream
price point.</ns2:abstractText></ns2:project>