Social and hUman ceNtered XR
Lead Participant:
UNIVERSITY OF GREENWICH
Abstract
The Social and hUman ceNtered XR (SUN) project aims at investigating and developing extended reality (XR) solutions that integrate the physical and the virtual world in a convincing way, from a human and social perspective. The virtual world will be a means to augment the physical world with new opportunities for social and human interaction. We will address the following limitations: ? Lack of solutions to develop scalable and cost-effective new XR applications; ? Lack of convincing solutions for mixing of the virtual and physical environment; ? Lack of plausible and convincing human interaction interfaces in XR; ? Barriers due to resource limitations of end-user devices; We will develop solutions to surpass current limitations, including: ? Development of scalable solutions to obtain plausible and convincing virtual copies of physical objects and environments; ? Development of solutions for a seamless and convincing interaction between the physical and the virtual world; ? Development of wearable sensors and haptic interfaces for convincing and natural interaction with the virtual environment; ? Development of artificial intelligence-based solutions to address current computing, memory, and network limitations of wearable devices; The developed solution will be demonstrated in three real-life scenarios: 1 XR for rehabilitation after accidents or diseases. 2 XR in the industry to increase safety and improve social interaction among workers. 3 XR to remove interaction barriers for persons with disabilities.
Lead Participant | Project Cost | Grant Offer |
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Participant |
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UNIVERSITY OF GREENWICH |
People |
ORCID iD |
Georgios Loukas (Project Manager) |