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Shared Post-Human Imagination: Human-AI Collaboration in Media Creation

Lead Research Organisation: Bournemouth University
Department Name: Faculty of Media and Communication

Abstract

The rapid advancements in AI and ML have revolutionized the media landscape, opening new possibilities for content creation. Generative AI tools (GAIT) for creation and manipulation of text, image and sound such as ChatGPT or Midjourney became accessible for everyone and hold the promise of changing the ways in which media production can be effective and creative. However, these technological breakthroughs have also come with moral, ethical and legal challenges and risks that need to be addressed. Concerns regarding copyright and job security have been amplifying, as the recent strikes in Hollywood show. A rising number of publications and position papers in the UK and internationally strive to address the challenges and risks offered by GAIT. While the public discourse around AI fluctuates between the extremes of enthusiasm and dystopia, questions about bias, transparency, accountability, safety, justice and trustworthiness need to be addressed in their complexity.

The proposed research aims to investigate responsible AI(RAI) in the context of media production, focusing on collaboration, creativity and representation. The research outputs seek to foster feedback loops among developers, users and policymakers in order to develop RAI practices. In detail:

While AI is not yet on-par with human capabilities, we use AI algorithms as tools. Yet, it is productive to reflect on the implications of a human-AI collaboration in the context of RAI. In other words, we will ask questions such as: Who has access to and who has control over GAIT? Also, how can we create feedback loops to progress not only human media creation processes but the underlying dynamic AI system?

Similarly, the notion of creativity has to be re-evaluated in the context of RAI. Questions of extractive database practices, copyright, intellectual property and the displacement of human labour are in the foreground. Yet, technologically aided serendipity offers new creative possibilities.

And finally, based on existing studies, we are increasingly aware of the ingrained bias in large databases used to train GAIT. Our research aims to understand how these biases materialise through the use of GAIT. Furthermore, by applying the knowledge and methodologies of media studies research, we will propose ways in which socio-cultural complexities can be productively addressed avoiding the (re)production of stereotypical representations of social categories such as race, class, gender, etc.

In order to address these research aims, we will apply a hybrid, practice-theory methodology. In four workshops, we will simulate the process of media production (script-writing, image generation, audio/music generation and post-production), experiment with significant GAIT and subsequently reflect on our experience within the context of our research questions.

Research outputs will be:

A report with information, analysis and recommendations for best practices of the use of GAIT in media creation in the context of RAI.
A draft sci-fi short film created using GAIT reflecting on the research questions. (full version to be completed outside the research time).
The outputs will be presented in a closing event to a group of media creators, policy makers and developers to foster dialogue and concrete actions.
 
Title Mary Shelley's Curious Encounter with Galvanism (work-in-progress) 
Description We are working on a short film using generative AI tools, applying a practice-based research methodology to test and revise the best practices we have proposed in the research. We have been through several iterative rounds of developing materials - screenplay, visual and audio artefacts. 
Type Of Art Artistic/Creative Exhibition 
Year Produced 2025 
Impact The film will be presented at the +Rain film festival in June 2025. 
 
Description In our project, we aimed to critically analyse the role of Generative AI Technologies (GAIT) in media creation, with a focus on fostering transparency, inclusivity, and ethical practices. One of the primary objectives was to identify both direct and indirect beneficiaries, such as media creators, developers, and policymakers, and map these connections to provide a foundational understanding of the GAIT ecosystem. We not only met our initial objectives, but this project exceeded our expectations leading to shifts in both our academic perspectives and the professional practices of our participants.

A significant part of our project involved a series of four workshops covering the stages of media production-Screenwriting, Image Creation, Editing, and Sound and Music with AI. The workshops attracted 192 registrants, with 110 survey responses collected. These sessions were an invaluable opportunity for participants-including academics, media producers, and industry professionals-to engage directly with AI tools and develop competency in integrating them into media production. Survey feedback indicated significant improvements in participants' understanding of AI's operational, ethical, and practical aspects, with many expressing an increased awareness of biases within datasets and the legal implications surrounding AI-generated content. We developed a comprehensive stakeholder map, mapping these relationships and identifying potential beneficiaries, thus clarifying the broad impact GAIT may have on various sectors.

To consolidate insights from the workshops, we organised an Expert Bridging Group (EBG) on July 22, 2024 at Bournemouth University. We invited 12 experts, spanning academia, film, and industry, who shared their experiences on issues such as ethics, IP, and creative autonomy in AI-driven media production. The EBG further strengthened the interdisciplinary and international character of our research group, integrating diverse perspectives and expertise into our recommendations.
We achieved several tangible outcomes, including a comprehensive report that offers guidelines and policy recommendations. This report is accompanied by an accessible website containing videos, best practices, and an "App Matrix," a practical tool designed to help stakeholders navigate AI applications in media. These resources serve as accessible points of guidance for media creators and developers, enhancing their understanding of AI's implications in their work. To make this report and its insights more accessible to others, we are also creating a user-friendly website to host these resources. These materials serve as accessible points of guidance for media creators and developers, enhancing their understanding of AI's implications in their work.

A tangible outcome of these insights was the development of guidelines for human-AI collaboration, which not only provide creators with legal clarity but also protect their creative rights.

In addition to these activities, we presented our preliminary findings and shared outcomes with the public, including the participant,s and we asked for their feedback.
The project reached a significant milestone with our presentation at the House of Lords Policy Connect event, where we presented our project's outcome to policymakers and industry leaders. This engagement has sparked further dialogues between academia, industry, and government, establishing a foundation for future collaborations and policy initiatives.

Our project also achieved numerous intangible outcomes. A dedicated team from various departments and career levels contributed extensively to the project, leading publications, presentations, and public engagement efforts. This cross-disciplinary collaboration not only enriched the research but also provided valuable professional development for the RAs, supporting their growth within academic and public research fields.
Exploitation Route Our policy recommendations can be taken in consideration in shaping a regulatory framework.
The best practice recommendations, interdisciplinary glossary and app-matrix can be used by creative professionals as a knowledge base for upskilling.
Sectors Creative Economy

URL https://www.bournemouth.ac.uk/research/projects/shared-post-human-imagination-human-ai-collaboration-media-creation
 
Description Our workshops covered a wide range of topics, including laws and regulations, AI tools in creative industries, and issues of bias and diversity. The project has contributed significantly to career progression, leadership in the field, and valuable partnerships. Here are some illustrative case studies and testimonials: Broadening Perspectives on AI and Creativity A 46-year-old male participant shared: "The two workshops presented issues of creativity very differently. That was eye opening as I had not thought about issues of creativity too much before." This testimonial demonstrates how the project successfully challenged and expanded participants' understanding of creativity in the context of AI. A female participant from media production noted: "The workshop provided hands-on tools and practical advice for using generative AI in screenwriting and beyond." This feedback highlights the project's success in offering practical, industry-relevant knowledge that can be directly applied in creative processes. Career Progression Through AI Tool Awareness The project contributed to career progression by enhancing participants' awareness and effective use of AI tools in their professional roles. A 53-year-old participant reported improved awareness of AI-generated content accuracy, stating: "I have used POE and Claude Sonnet in scriptwriting activities for company training packages. I particularly like that you can add knowledge documents to the bot and that it will make use of these - whereas Chat GPT comes up with plausible but frequently factually incorrect material." This demonstrates how the workshop enabled participants to apply new technologies in their work, enhancing their skills and potentially advancing their careers. Addressing Bias in AI-Generated Content During the workshops, participants explored real-world examples of bias in AI-generated content. One example discussed was the need for specific prompts to generate diverse representations: "If you type into Midjourney [...] everything it brings out to you will be a white person unless you type in Black specifically." This illustrates the project's role in raising awareness about bias in AI tools and the importance of conscious prompting for diverse representation.
Sector Creative Economy
Impact Types Cultural

Societal

 
Description Copyright and AI: Consultation
Geographic Reach National 
Policy Influence Type Contribution to a national consultation/review
 
Description Policy Connect Event
Geographic Reach National 
Policy Influence Type Participation in a guidance/advisory committee
URL https://www.policyconnect.org.uk/news/generative-ai-media-creation
 
Description Policy Connect 
Organisation Policy Connect
Country United Kingdom 
Sector Public 
PI Contribution We presented our policy recommendations at an event at the House of Lords, organised by Policy Connect.
Collaborator Contribution Additionally, Policy Connect has drafted and distributed a report based on the event.
Impact https://www.policyconnect.org.uk/news/generative-ai-media-creation
Start Year 2024
 
Description advisory board 
Organisation Beijing Film Academy
Country China 
Sector Academic/University 
PI Contribution In order to diversify our research and make it more impactful, we have set up an international advisory board consisting of Holly Willis, professor of Cinematic Arts at the University of Southern California and co-director of the Center for Generative AI and Society at USC, Prof. Yueting Zhuang, professor at the College of Computer Science of Zhejiang University and the director of the Artificial Intelligence Collaborative Innovation Center of the Ministry of Education of China(MOE), and Prof. Lijun Sun as the Deputy Vice Chancellor at Beijing Film Academy.
Collaborator Contribution The advisory board was involved in the research at the beginning, presented with the research design and at the end presented with the draft report output.
Impact https://doi.org/10.18746/epxn-da67
Start Year 2024
 
Description advisory board 
Organisation University of Southern California
Country United States 
Sector Academic/University 
PI Contribution In order to diversify our research and make it more impactful, we have set up an international advisory board consisting of Holly Willis, professor of Cinematic Arts at the University of Southern California and co-director of the Center for Generative AI and Society at USC, Prof. Yueting Zhuang, professor at the College of Computer Science of Zhejiang University and the director of the Artificial Intelligence Collaborative Innovation Center of the Ministry of Education of China(MOE), and Prof. Lijun Sun as the Deputy Vice Chancellor at Beijing Film Academy.
Collaborator Contribution The advisory board was involved in the research at the beginning, presented with the research design and at the end presented with the draft report output.
Impact https://doi.org/10.18746/epxn-da67
Start Year 2024
 
Description advisory board 
Organisation Zhejiang University
Country China 
Sector Academic/University 
PI Contribution In order to diversify our research and make it more impactful, we have set up an international advisory board consisting of Holly Willis, professor of Cinematic Arts at the University of Southern California and co-director of the Center for Generative AI and Society at USC, Prof. Yueting Zhuang, professor at the College of Computer Science of Zhejiang University and the director of the Artificial Intelligence Collaborative Innovation Center of the Ministry of Education of China(MOE), and Prof. Lijun Sun as the Deputy Vice Chancellor at Beijing Film Academy.
Collaborator Contribution The advisory board was involved in the research at the beginning, presented with the research design and at the end presented with the draft report output.
Impact https://doi.org/10.18746/epxn-da67
Start Year 2024
 
Description international co-I 
Organisation Columbia University
Country United States 
Sector Academic/University 
PI Contribution We have invited international academic partners to expand the scope of the research and have international perspective.
Collaborator Contribution Dr. Catherine Griffiths (Columbia University) and Prof. Kejun Zhang (Zhejiang University) have been actively participating in the research design, workshops and shaping of the report.
Impact https://doi.org/10.18746/epxn-da67
Start Year 2024
 
Description international co-I 
Organisation Zhejiang University
Country China 
Sector Academic/University 
PI Contribution We have invited international academic partners to expand the scope of the research and have international perspective.
Collaborator Contribution Dr. Catherine Griffiths (Columbia University) and Prof. Kejun Zhang (Zhejiang University) have been actively participating in the research design, workshops and shaping of the report.
Impact https://doi.org/10.18746/epxn-da67
Start Year 2024
 
Description Digital Skills Hub in Boscombe 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Public/other audiences
Results and Impact Phil Wilkinson, 'Researcher-in-Residence' at the Digital Skills Hub in Boscombe has invited researchers from the project to take part in a 'Tech Talks' - a series public lectures and panel discussions focusing on hot topics around technology targeting the general public.

The vent took place on December 11, 2025 with the title "What even is AI?". The goal was to demystify a lot of the current talk around AI and move beyond discussions like "AI is the devil and take all our jobs" or "AI will change everything for the better forever". Maxine Gee and Tom Davis have led the lecture and a general discussion after with the attending audience.

I remembered you were working on a project about AI's application in media production. Would you be interested in being on the panel for this? Or have any recommendations? If it can anyway line-up with any public engagement / impact goals with your work, I'm happy to support
Year(s) Of Engagement Activity 2025
URL https://www.digitalskillshub.org.uk/tech-talks