Context Aware network architectures for Sending Multiple Senses (CASMS)

Lead Research Organisation: University College London
Department Name: Computer Science

Abstract

Future networks will be expected to communicate information pertaining to more than the two senses (aural and visual) we currently use to communicate remotely. It is clear that introducing into networks the ability to carry information relating to other senses will open up an enormous potential for both new and dramatically improved applications. A collaboration involving the University of Liverpool and University College London with relevant industrial and academic partners has been created to engage in a programme of research that aims to establish a unique facility in the UK that employs dedicated high-speed network links to combine research centres in virtual and immersive reality in order to open up new capability for research into distributed VR/AR systems, and particularly to investigate how we can embed other sensory channels such as touch and smell into these applications and remotely access them. The main partner centres will also operate as gateways hubs to permit access from other research facilities; this will be demonstrated by extending the connectivity to the Virtual Engineering Centre at Daresbury, and (via NDFIS connection at UCL) to the University of Bristol.

While future VR/AR applications will require reasonably high data rates to support high definition and stereoscopic video streams and localized server updates (in real-time) of VR/AR environments, the key aspect will be ensuring that the network can deliver the different media streams (video, sound, touch, olfactory etc) within acceptable times, and can maintain synchronization between them. The ability to provide highly actuate timing for delay-sensitive HCI applications will open up a range of new research areas involving for example, HCI using multi-sensory channels, high-performance compute platforms for distributing such media-rich applications as well as the applications themselves such as advanced manufacturing and design for the automotive and avionics industries, and in assistive technologies.

The sustainability and impact (research and industrial) of CASMS will be ensured by implementing a steering committee consisting of the project partners and other members of key stakeholders, who will work with the management team to identify new research collaborations and potential partnerships, and to help disseminate and exploit the IP and other knowledge generated by this new facility.

Publications

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Friston S (2019) Real-Time Collision Detection for Deformable Characters with Radial Fields in IEEE Transactions on Visualization and Computer Graphics

 
Description We have developed techniques for distributed application debugging using message hashing. This is allowing us to develop new methods for analysing distributed applications that have very tight time delays.

We have developed a testbed for understanding synchronisation at low latencies in tightly coupled distributed simulations.

We have developed novel software for controlling certain robots that we will test over our network.
Exploitation Route We are planning to make our infrastructure available for testing.
Sectors Creative Economy,Digital/Communication/Information Technologies (including Software)