Brighton Fuse 'FuseBox' Knowledge Exchange Project

Lead Research Organisation: University of Brighton
Department Name: Faculty of Arts and Architecture

Abstract

This project will:
1. Create a new innovation curriculum at the creative and digital economy incubator Brighton Fusebox developed out of the Brighton Fuse Project. The curriculum will be directly informed by the main findings of that project which are that arts, humanities and design knowledge and expertise are major drivers in businesses in the Brighton creative and digital cluster. The development of the innovation curriculum will involve a new kind of knowledge exchange research connecting academic approaches to learning with entrepreneurial business strategies aimed at creating value. The work will involve academics observing and engaging in a range of ways in the day to day operations of the Fusebox and will include crowd sourced ideas generation, interviews and workshops with its members. The new curriculum can be applied in other incubator and related contexts but can also inform curriculum developments within arts and humanities education and research. The research represents a practical and applied way of exploring innovation, how it happens, and where academic expertise and insights can be instrumental in creating business value. Its knowledge exchange approach recognizes the importance of the cross-flow of insights from the new creative and digital business sector into the academy to enhance arts and humanities researchers' awareness of the importance and roles of their work in economy and society and different forms of creativity aimed at creating value within them. The informal, flexible and continuous learning enabled by the new economy are strong elements that can feed back into arts and humanities orientations and practices from the entrepreneurial work and culture of the Fusebox. The knowledge exchange approach will seek to mirror the peer to peer emphasis, experiential and playful dimensions of the creative and digital economy as a new environment for production and consumption as well as learning. In this way the new knowledge generated by the project is anticipated to potentially inform theory and practice in the academy as much as in the market place.
2. Produce a commentary on developing effective models for engagement between the FuseBox and Higher Education including a critical analysis of current knowledge exchange approaches and reflections on how AHRC activities (research, hubs, events, etc) can more effectively support successful business activities in the SME creative and digital economy sector. This will enable those operating within and across the academy and business to see more clearly how arts and humanities are supporting and driving the creative and digital economy.
3. Prepare a report on the FuseBox for the AHRC which compliments and enhances the work of the Brighton Fuse project to develop understanding of the fusion of knowledge, skills and capabilities that creative businesses need in a fast changing digital economy and the role of arts and humanities research collaborations in supporting and developing this. Outputs from the project will aim to fuse arts and humanities and innovative business knowledge and skill sets and will generate new or adapted concepts and language reflecting such fusion to feed into current debates about digital literacy relevant to wider focus on innovation not only in Research Councils UK but also key agencies such as the Technology Strategy Board. This focus addresses the transition from an industrial to a creative and digital economy and new understandings of the material world in networked intelligent and big data contexts. Outputs from the project will link to this focus and illustrate how arts and humanities perspectives feed into thinking about the Internet of Everything and the social and cultural transformations it entails.

Publications

10 25 50
 
Description FuseBox24 has broken new ground and taken the fusion principle of the earlier Brighton Fuse research forward in three key areas:
- A people-centred model adapted to innovation in the CDIT sector focused on innovators, customers and a new fused form of creative arts, business and technology support.
- Designation of a live lab (FuseBox) as a creative and maker space as much as a tech one with activities emphasising flows across these different ways of experimenting with, thinking through and testing business propositions.
- A ToolBox of tested strategies fusing creative arts, technology and business approaches which can easily and flexibly be adopted and adapted in other contexts to support innovators of different kinds.
FuseBox24's focus was research on innovators, with innovators, for innovators.
The FuseBox24 project found that CDIT innovators:
- Trade in ideas and content, but tend not to worry about protecting intellectual property - open innovation and collaborative approaches dominate.
- Often as sole traders or micro-businesses need shared spaces in which to collaborate with others to develop ideas.
- Need support, capability and new tools to enable them to get the most out of collaborations for sustainable innovation.
The Fusebox24 findings demonstrated that arts, humanities and design approaches are highly effective in meeting these needs.
Policy relevance and implications for accelerated innovation
The dual power of collaborative and individual development in achieving business and customer focus and clarity in innovators needs to be prioritized in skills and education as well as business support arenas. Local Economic Partnerships (LEPs), Sector Skills Councils (SSCs), Further Education (FE) and Higher Education (HE) all have roles to play here.
- support for innovation needs to take more account of the importance of aiding time and space for experimental collaborative work to help create robust and sustainable innovators.
- while funding and support often focus firmly on individual innovations themselves, more attention should be given to supporting the collaborative development of the fused individuals who can sustainably and flexibly innovate and innovate again.
Live labs to develop fused innovators
New kinds of incubator live lab space and innovator support programmes shaped by creative arts, business and technology fusion are needed. Priorities should include:
- Open innovator live labs which facilitate seamless and diverse forms of individual and collaborative work and mentoring, while representing an identifiable collective space where different kinds of creative and business-development group activity take place.
- The designation of the lab as a creative and maker space as much as a tech one with activities emphasising flows across these different ways of experimenting with, thinking through and testing propositions.
- Diverse arts, humanities and design inputs and perspectives as embedded elements of the business development work as well as features of the lab space itself.
ToolBox24
The FuseBox24 programme has produced a ToolBox of tested strategies fusing creative arts, technology and business approaches which can easily be adopted and adapted in other contexts to support innovators of different kinds.
- Toolbox approaches are accessible, flexible, mobile and geared towards open innovation so represent a technique with wide applicability in digital transformations across business and society.
- Pop-up innovation can be considered a radical notion and ToolBox24 offers resources for all kinds of businesses and institutions to think differently about how they support and further innovative practices and, equally importantly, make them more inclusive and open.
Research-innovation model
The Fusebox24 research-innovation model demonstrates that research needs to be repositioned as an integral part of new paths towards accelerated CDIT development. This means more experimentation in where and how research takes place and greater orientation to and opportunity for co-creation with artistic, business and technological practice.
- Building in the research component as foundational to innovation work in creative and digital economy ensures that systematic findings can be made available to wider audiences in education and all sectors of the economy, public and private, which are undergoing or will need to undergo continuous change in the CDIT era.
- The toolbox developed in the FuseBox project has a high degree of flexibility and translatability to other contexts including in international contexts with young innovators focused on social entrepreneurship.
- Pilot work has demonstrated the potential power of application of the FuseBox toolbox in research training and development environments. It was successfully used in pilot form as part of a fellowship in workshop acrivity for research project leaders working with the abstract concept of 'time'. It assisted in helping them clarify and articulate the detail of their questions and frameworks.
Exploitation Route The FuseBox24 findings provide a basis and rationale for further research on creative arts and design methods as drivers of sustainable innovation and the development of innovators. The findings contribute to a case for new research on the economic value of arts and design beyond traditional creative industries models, in other words for their wider impact in creative and digital economy.

In practice the FuseBox 24 toolbox of methods has been captured and presented in an accessible way so that researchers, innovators in for profit and non profit organizations, as well as many others, can apply and adapt them for thier own innovation needs. This model also signals best practice in making research results impactful in wide contexts.

The findings can be taken further in research training and development thanks to pilot work as part of a fellowship at Lancaster University in 2018.
Sectors Communities and Social Services/Policy,Creative Economy,Digital/Communication/Information Technologies (including Software),Education,Culture, Heritage, Museums and Collections

URL http://arts.brighton.ac.uk/projects/brighton-fuse-fusebox-knowledge-exchange-project-2014-15
 
Description FuseBox24 demonstrated the economic impact and business value of arts, humanities and design by: - Creating new businesses. Starting with a group of participants with ideas and supporting their development as innovators, resulting in 10 businesses emerging. - Establishing a radical new model of business support that embeds creative arts and design thinking in innovators to make them robust and sustainable. - Building an innovation toolkit that can be applied in other contexts. The research findings based on the feedback from the innovators on the experience and value of the 24-week programme to them and their business development showed impact in four main ways: 1. The value of collaboration in accelerating innovator and business development grows for individuals as creative arts and design approaches and tools help them to access and benefit from it. 2. Capacities for innovators to make the most of a collaborative innovative space such as the FuseBox at Wired Sussex are dependent on tools that facilitate different ways of working together. 3. Collaborative work to accelerate the creative transformation of ideas is valued more highly by innovators than protection of their individual ideas. 4. Customer focus is enhanced by a dual learning process which simultaneously concentrates on the inside (innovator development) and the outside (the market). The business outcomes from FuseBox24 were in three main areas: - Proof of concept and taking a product to market. - Collaborations among participants. - Recruitment. 1. Proof of concept and taking a product to market: - Loop.coop launched their first product, Looptopia, at an event within the Brighton Digital Festival, which was a sell-out at the FuseBox. - Hexology launched their first online/offline engagement campaign during the Brighton Digital Festival. - MakerClub were awarded a feasibility grant of £76,000 by Innovate UK and also raised an additional £10,000 via Indiegogo crowd-funding. 2. Collaborations among participants: - The Spark Festival was devised and run by MakerClub and Long Run Communications. - Collide Hackathon (Long Run Communications, Adam Gill). - Sustain Debate (Brighton Fashion Week and Long Run Communications). 3. Recruitment: - 50% of the businesses hired people, including through the Wired Sussex intern programme - Adam Gill Projects, CrowCreation, Loop.coop, MakerClub and Metta Eggs. These outcomes relating to the business ideas and propositions ran alongside journeys leading to significant personal and innovator development reported in detail by participants as part of the research findings. Research-Innovation model The new research-innovation model developed by the project had three main impacts: 1. By integrating research into the business support programme from the outset it meant that the innovation-oriented processes were infused with dynamic forms of academic engagement including reflection, critique and analysis. Participants were partners in research as much as practice and were engaged on that basis, right from the interview for participation stage through to the final showcase event, where the businesses presented their success stories alongside the presentation of the research findings and the final FuseBox24 report. 2. The development of a toolbox representing a fusion of business, technological and creative arts and design approaches, accessible to a wide audience of users in business and other sectors, and open to pop-up use and adaptation. 3. The production of a 60-page final report, FuseBox24, combining the key research findings and evidence from the project alongside the business stories, written in an accessible form, and aimed at a wide audience in business, policy, public and third sector as well as research and education more broadly. This was accompanied by a two-page evidence briefing and a short film offering an overview and key points. All material including presentations and films from the closing showcase event were posted online with details disseminated through business, policy and research networks. The report has led to national and international invitations to share the findings with research, policy, economic development, arts, creative and local authority sector organizations among others. At a broader level in terms of the longer-term impact of the research-innovation model, mentoring and collaborative relationships have continued to develop with businesses from the programme involving the PI and other colleagues at the University of Brighton. This has also linked to the work of Innovate UK's Digital Catapult Centre Brighton launched in early 2015. These longer term links, which include funding bid work, signal the model's impact in bringing research closer to market in fresh and sustainable ways by breaking down barriers between the academy and business and making research resources more flexibly accessible to businesses. In relation to an EPSRC blog on the FuseBox24 project in 2015 Simon Riley told the PI: 'FuseBox24 has had nothing less than a monumental impact on our business. Upon entering the programme, we were offered business advice and challenged on our business model in a number of ways, and we continue to think in terms of lean canvas and iterative development. One of our core tenets at MakerClub is that electronics and programming should be taught in conjunction with creativity and craft, a belief taken directly from the Fuse ethos. Without help from those directly involved in FuseBox24 as well as the network we have met as a result, I am sure we would not have been successful winning over £100k worth of grants during the last year.' MakerClub were winners of the UK Creative Business Cup 2015. Also at the broader level since 2015 as a result of the research findings, I have been invited to contribute to diverse policy and funding processes including at European level related to innovation and next generation internet (NGI) and the role of creative arts and design. NGI involves key technologies such as virtual and augmented reality, AI and robotics, and the Internet of Things. In 2017 the research findings are also feeding into debates around the creative industries and creative and digital economy and the government's new industrial strategy. The findings and toolbox have been used in diverse ways with multiple communities to support: start-ups engaging with Brighton Digital Catapult Centre's 5G Test Bed; VR immersive and arts empowerment work with young people in East Sussex; Chelsea Football Club's Foundation activities in start-up area. I have also been invited to give keynote presentations in industry and policy contexts around design and innovation in India and China as well as engaging actively on fusion issues across creative and digital in relation to industrial strategy and regional developments. In 2017-18 the FuseBox toolbox was used at Wired Sussex, Brighton, on an Innovate UK funded Design Foundations project called F5-G to develop a toolkit for Wired Sussex to establish new technology engagement programmes with SMEs, corporates and academics.The FuseBox24 research as a reference point and the toolbox in particular for informing the design of activities that would be run to support the above.The toolbox was also applied in 2018 on a pilot project working with young people from the UK and Rwanda on social entrepreneurship initiatives for Rwanda. It was also successfully applied in pilot form as part of a John Urry fellowship at Lancaster University working with interdisciplinary research scholars using concepts of time in their research to assist them in clarifying their research questions and frameworks. This pilot work translating innovator methodologies into the research environment has potential to be scaled for the wider research training environment and further work on this is planned.
First Year Of Impact 2015
Sector Communities and Social Services/Policy,Creative Economy,Digital/Communication/Information Technologies (including Software),Education,Culture, Heritage, Museums and Collections
Impact Types Cultural,Societal,Economic,Policy & public services

 
Description Applied FuseBox creative arts and design innovator techniques to research development
Geographic Reach National 
Policy Influence Type Influenced training of practitioners or researchers
Impact This work is still at an early stage and was the subject of a John Urry Fellowship at Lancaster University in 2018 and successful pilot workshop activity with interdisciplinary research project leaders. The initial evidence is that it has significant potential to be scaled to the general research environment as part of standard research training programmes. Funding support needs to be sought to extend this work in an applied research orientation.
URL https://www.lancaster.ac.uk/cemore/time-as-a-missing-element-in-social-analysis-gillian-youngs-resea...
 
Description Contribution to start-up programme
Geographic Reach National 
Policy Influence Type Influenced training of practitioners or researchers
Impact Contribution of model to support development of innovators to Chelsea FC's programme for start-ups. Impact is in terms of support for start-up enterprises across business and society and contribution to economic growth through the building of entrepreneurial skills levels and culture. Estimate of scores of businesses impacted.
URL http://www.bstartup.com/exhibitors/charity/chelsea-football-club-foundation/
 
Description Expert on FIRE study project as part of scoping activities for Horizon 2020 Next Generation Internet at the European Commission
Geographic Reach Europe 
Policy Influence Type Participation in a guidance/advisory committee
Impact This expert work is contributing to shaping of European funding programmes on innovation in Next Generation Internet
URL https://www.ict-fire.eu/tag/next-generation-internet/
 
Description High level expert and Vice-Chair on the Horizon 2020 Protection and Security Advisory Group at the European Commission
Geographic Reach Europe 
Policy Influence Type Participation in a guidance/advisory committee
Impact This impact is fundamental in its contribution to policies shaping European research programmes to ensure that gender is integral to achieving excellence in the focus of projects, the shaping of research teams, methodologies and substantive fields of study.
URL http://ec.europa.eu/transparency/regexpert/index.cfm?do=groupDetail.groupDetail&groupID=3010&news=1&...
 
Description Innovator support activities
Geographic Reach Local/Municipal/Regional 
Policy Influence Type Influenced training of practitioners or researchers
Impact Use of FuseBox innovator development toolbox as part of business support activities for start-ups at the Brighton Digital Catapult Centre 5G Testbed. Estimated impact on scores of start-ups in terms of innovation, economic growth and skills enhancement.
URL https://www.brighton.ac.uk/about-us/news-and-events/news/2017/03-16-national-5g-testbed.aspx
 
Description Invited participant Innovate UK Digital Catapult Centre Roundtable on Future Strategy
Geographic Reach National 
Policy Influence Type Contribution to a national consultation/review
Impact This impact relates to the review of Innovate UK's Digital Catapult Centre activities to refine its focus based on the first stage of its activities with the aim of improved effectiveness of its work.
 
Description Local Brighton Digital Catapult Centre
Geographic Reach Local/Municipal/Regional 
Policy Influence Type Participation in a guidance/advisory committee
URL https://www.gov.uk/government/news/the-digital-catapult-launches-3-local-centres-to-generate-thousan...
 
Description Member of the British Film Institute Research Fund External Advisory Group
Geographic Reach National 
Policy Influence Type Participation in a guidance/advisory committee
 
Description Fellowship funding
Amount £2,000 (GBP)
Organisation Lancaster University 
Sector Academic/University
Country United Kingdom
Start 10/2017 
End 09/2018
 
Description Academic lead on 'Internet of Place' concept for successful bid for Innovate UK Digital Catapult Centre Brighton 
Organisation Brighton & Hove City Council
Country United Kingdom 
Sector Public 
PI Contribution I led the academic inputs to the development of the core concept of 'Internet of Place' for the Digital Catapult Centre Brighton (DCCB) bid and since the launch in early 2015 have continued to work on the application of the concept to the innovation work of DCCB including presenting, workshopping and publishing Version 1 of the research-informed resource paper Internet of Place Innovation in the data-rich experiential economy. This paper is aimed at a wide audience in business, research and policy. In addition to this work I have served on the Steering Group and Stakeholder Group of the DCCB from the outset and been actively engaged in diverse events it has organized in its first year of operation.
Collaborator Contribution My research and applied work has been deeply informed by this collaboration in a number of ways. These include further understanding of: the workings of economic structures at regional level; the role of Local Enterprise Partnerships; challenges in and opportunities for bringing agendas of local authorities and universities closer together; possibilities for stronger alignment of university research and teaching with local priorities and needs. In terms of my own specific research agenda, my understanding of the key role of creative arts and design in stimulating new forms of innovation in the Big Data and Internet of Everything eras has expanded and strengthened. I have also begun to identify new potential for fresh forms of collaboration across universities, businesses, local authorities and other stakeholders in building agendas for innovation which are close to markets and communiites.
Impact Research-informed resource paper 'Internet of Place Innovation in the data-rich experiential economy' by Gillian Youngs published February 2016. Mulitdisciplinary with inputs from business, arts and design, social science. My role as academic lead ended because I moved from the partner institution University of Brighton to University of Westminster. I remain engaged through the Digital Catapult Centre Brighton Stakeholder Group and I am continuing to work on the Internet of Place area. I also remain engaged with the Digital Catapult Centre in London and Innovate UK.
Start Year 2014
 
Description Academic lead on 'Internet of Place' concept for successful bid for Innovate UK Digital Catapult Centre Brighton 
Organisation Coast to Capital
Country United Kingdom 
Sector Private 
PI Contribution I led the academic inputs to the development of the core concept of 'Internet of Place' for the Digital Catapult Centre Brighton (DCCB) bid and since the launch in early 2015 have continued to work on the application of the concept to the innovation work of DCCB including presenting, workshopping and publishing Version 1 of the research-informed resource paper Internet of Place Innovation in the data-rich experiential economy. This paper is aimed at a wide audience in business, research and policy. In addition to this work I have served on the Steering Group and Stakeholder Group of the DCCB from the outset and been actively engaged in diverse events it has organized in its first year of operation.
Collaborator Contribution My research and applied work has been deeply informed by this collaboration in a number of ways. These include further understanding of: the workings of economic structures at regional level; the role of Local Enterprise Partnerships; challenges in and opportunities for bringing agendas of local authorities and universities closer together; possibilities for stronger alignment of university research and teaching with local priorities and needs. In terms of my own specific research agenda, my understanding of the key role of creative arts and design in stimulating new forms of innovation in the Big Data and Internet of Everything eras has expanded and strengthened. I have also begun to identify new potential for fresh forms of collaboration across universities, businesses, local authorities and other stakeholders in building agendas for innovation which are close to markets and communiites.
Impact Research-informed resource paper 'Internet of Place Innovation in the data-rich experiential economy' by Gillian Youngs published February 2016. Mulitdisciplinary with inputs from business, arts and design, social science. My role as academic lead ended because I moved from the partner institution University of Brighton to University of Westminster. I remain engaged through the Digital Catapult Centre Brighton Stakeholder Group and I am continuing to work on the Internet of Place area. I also remain engaged with the Digital Catapult Centre in London and Innovate UK.
Start Year 2014
 
Description Academic lead on 'Internet of Place' concept for successful bid for Innovate UK Digital Catapult Centre Brighton 
Organisation Innovate UK
Country United Kingdom 
Sector Public 
PI Contribution I led the academic inputs to the development of the core concept of 'Internet of Place' for the Digital Catapult Centre Brighton (DCCB) bid and since the launch in early 2015 have continued to work on the application of the concept to the innovation work of DCCB including presenting, workshopping and publishing Version 1 of the research-informed resource paper Internet of Place Innovation in the data-rich experiential economy. This paper is aimed at a wide audience in business, research and policy. In addition to this work I have served on the Steering Group and Stakeholder Group of the DCCB from the outset and been actively engaged in diverse events it has organized in its first year of operation.
Collaborator Contribution My research and applied work has been deeply informed by this collaboration in a number of ways. These include further understanding of: the workings of economic structures at regional level; the role of Local Enterprise Partnerships; challenges in and opportunities for bringing agendas of local authorities and universities closer together; possibilities for stronger alignment of university research and teaching with local priorities and needs. In terms of my own specific research agenda, my understanding of the key role of creative arts and design in stimulating new forms of innovation in the Big Data and Internet of Everything eras has expanded and strengthened. I have also begun to identify new potential for fresh forms of collaboration across universities, businesses, local authorities and other stakeholders in building agendas for innovation which are close to markets and communiites.
Impact Research-informed resource paper 'Internet of Place Innovation in the data-rich experiential economy' by Gillian Youngs published February 2016. Mulitdisciplinary with inputs from business, arts and design, social science. My role as academic lead ended because I moved from the partner institution University of Brighton to University of Westminster. I remain engaged through the Digital Catapult Centre Brighton Stakeholder Group and I am continuing to work on the Internet of Place area. I also remain engaged with the Digital Catapult Centre in London and Innovate UK.
Start Year 2014
 
Description Academic lead on 'Internet of Place' concept for successful bid for Innovate UK Digital Catapult Centre Brighton 
Organisation University of Chichester
Country United Kingdom 
Sector Academic/University 
PI Contribution I led the academic inputs to the development of the core concept of 'Internet of Place' for the Digital Catapult Centre Brighton (DCCB) bid and since the launch in early 2015 have continued to work on the application of the concept to the innovation work of DCCB including presenting, workshopping and publishing Version 1 of the research-informed resource paper Internet of Place Innovation in the data-rich experiential economy. This paper is aimed at a wide audience in business, research and policy. In addition to this work I have served on the Steering Group and Stakeholder Group of the DCCB from the outset and been actively engaged in diverse events it has organized in its first year of operation.
Collaborator Contribution My research and applied work has been deeply informed by this collaboration in a number of ways. These include further understanding of: the workings of economic structures at regional level; the role of Local Enterprise Partnerships; challenges in and opportunities for bringing agendas of local authorities and universities closer together; possibilities for stronger alignment of university research and teaching with local priorities and needs. In terms of my own specific research agenda, my understanding of the key role of creative arts and design in stimulating new forms of innovation in the Big Data and Internet of Everything eras has expanded and strengthened. I have also begun to identify new potential for fresh forms of collaboration across universities, businesses, local authorities and other stakeholders in building agendas for innovation which are close to markets and communiites.
Impact Research-informed resource paper 'Internet of Place Innovation in the data-rich experiential economy' by Gillian Youngs published February 2016. Mulitdisciplinary with inputs from business, arts and design, social science. My role as academic lead ended because I moved from the partner institution University of Brighton to University of Westminster. I remain engaged through the Digital Catapult Centre Brighton Stakeholder Group and I am continuing to work on the Internet of Place area. I also remain engaged with the Digital Catapult Centre in London and Innovate UK.
Start Year 2014
 
Description Academic lead on 'Internet of Place' concept for successful bid for Innovate UK Digital Catapult Centre Brighton 
Organisation University of Surrey
Country United Kingdom 
Sector Academic/University 
PI Contribution I led the academic inputs to the development of the core concept of 'Internet of Place' for the Digital Catapult Centre Brighton (DCCB) bid and since the launch in early 2015 have continued to work on the application of the concept to the innovation work of DCCB including presenting, workshopping and publishing Version 1 of the research-informed resource paper Internet of Place Innovation in the data-rich experiential economy. This paper is aimed at a wide audience in business, research and policy. In addition to this work I have served on the Steering Group and Stakeholder Group of the DCCB from the outset and been actively engaged in diverse events it has organized in its first year of operation.
Collaborator Contribution My research and applied work has been deeply informed by this collaboration in a number of ways. These include further understanding of: the workings of economic structures at regional level; the role of Local Enterprise Partnerships; challenges in and opportunities for bringing agendas of local authorities and universities closer together; possibilities for stronger alignment of university research and teaching with local priorities and needs. In terms of my own specific research agenda, my understanding of the key role of creative arts and design in stimulating new forms of innovation in the Big Data and Internet of Everything eras has expanded and strengthened. I have also begun to identify new potential for fresh forms of collaboration across universities, businesses, local authorities and other stakeholders in building agendas for innovation which are close to markets and communiites.
Impact Research-informed resource paper 'Internet of Place Innovation in the data-rich experiential economy' by Gillian Youngs published February 2016. Mulitdisciplinary with inputs from business, arts and design, social science. My role as academic lead ended because I moved from the partner institution University of Brighton to University of Westminster. I remain engaged through the Digital Catapult Centre Brighton Stakeholder Group and I am continuing to work on the Internet of Place area. I also remain engaged with the Digital Catapult Centre in London and Innovate UK.
Start Year 2014
 
Description Academic lead on 'Internet of Place' concept for successful bid for Innovate UK Digital Catapult Centre Brighton 
Organisation University of Sussex
Country United Kingdom 
Sector Academic/University 
PI Contribution I led the academic inputs to the development of the core concept of 'Internet of Place' for the Digital Catapult Centre Brighton (DCCB) bid and since the launch in early 2015 have continued to work on the application of the concept to the innovation work of DCCB including presenting, workshopping and publishing Version 1 of the research-informed resource paper Internet of Place Innovation in the data-rich experiential economy. This paper is aimed at a wide audience in business, research and policy. In addition to this work I have served on the Steering Group and Stakeholder Group of the DCCB from the outset and been actively engaged in diverse events it has organized in its first year of operation.
Collaborator Contribution My research and applied work has been deeply informed by this collaboration in a number of ways. These include further understanding of: the workings of economic structures at regional level; the role of Local Enterprise Partnerships; challenges in and opportunities for bringing agendas of local authorities and universities closer together; possibilities for stronger alignment of university research and teaching with local priorities and needs. In terms of my own specific research agenda, my understanding of the key role of creative arts and design in stimulating new forms of innovation in the Big Data and Internet of Everything eras has expanded and strengthened. I have also begun to identify new potential for fresh forms of collaboration across universities, businesses, local authorities and other stakeholders in building agendas for innovation which are close to markets and communiites.
Impact Research-informed resource paper 'Internet of Place Innovation in the data-rich experiential economy' by Gillian Youngs published February 2016. Mulitdisciplinary with inputs from business, arts and design, social science. My role as academic lead ended because I moved from the partner institution University of Brighton to University of Westminster. I remain engaged through the Digital Catapult Centre Brighton Stakeholder Group and I am continuing to work on the Internet of Place area. I also remain engaged with the Digital Catapult Centre in London and Innovate UK.
Start Year 2014
 
Description Academic lead on 'Internet of Place' concept for successful bid for Innovate UK Digital Catapult Centre Brighton 
Organisation Wired Sussex
Country United Kingdom 
Sector Private 
PI Contribution I led the academic inputs to the development of the core concept of 'Internet of Place' for the Digital Catapult Centre Brighton (DCCB) bid and since the launch in early 2015 have continued to work on the application of the concept to the innovation work of DCCB including presenting, workshopping and publishing Version 1 of the research-informed resource paper Internet of Place Innovation in the data-rich experiential economy. This paper is aimed at a wide audience in business, research and policy. In addition to this work I have served on the Steering Group and Stakeholder Group of the DCCB from the outset and been actively engaged in diverse events it has organized in its first year of operation.
Collaborator Contribution My research and applied work has been deeply informed by this collaboration in a number of ways. These include further understanding of: the workings of economic structures at regional level; the role of Local Enterprise Partnerships; challenges in and opportunities for bringing agendas of local authorities and universities closer together; possibilities for stronger alignment of university research and teaching with local priorities and needs. In terms of my own specific research agenda, my understanding of the key role of creative arts and design in stimulating new forms of innovation in the Big Data and Internet of Everything eras has expanded and strengthened. I have also begun to identify new potential for fresh forms of collaboration across universities, businesses, local authorities and other stakeholders in building agendas for innovation which are close to markets and communiites.
Impact Research-informed resource paper 'Internet of Place Innovation in the data-rich experiential economy' by Gillian Youngs published February 2016. Mulitdisciplinary with inputs from business, arts and design, social science. My role as academic lead ended because I moved from the partner institution University of Brighton to University of Westminster. I remain engaged through the Digital Catapult Centre Brighton Stakeholder Group and I am continuing to work on the Internet of Place area. I also remain engaged with the Digital Catapult Centre in London and Innovate UK.
Start Year 2014
 
Description Arts and Design and Digital Innovation 
Organisation Wired Sussex
Country United Kingdom 
Sector Private 
PI Contribution Knowledge exchange on digital economy and innovation with diverse inputs to the co-design and launch of a new business development programme for start-up innovators at Wired Sussex using Arts and Design approaches and tools and researching the power of their fusion with digital innovation. Formation of a new research/business 'live' knowledge exchange model combining academic research with innovator training and providing direct access to academic insights as part of the process.
Collaborator Contribution Knowledge exchange of business expertise and access to start-up incubator setting and working practices.
Impact Multidisciplinary: arts, design, humanities, digital economy
Start Year 2014
 
Description Creative and Digital Economy: A New Fusion (I) 
Organisation Innovate UK
Country United Kingdom 
Sector Public 
PI Contribution A summary of some key points raised at the above event on March 30 2012 held to feed into debates about the agenda for the Technology Strategy Board?s recently announced Connected Digital Economy Catapult (CDEC). Participants at the working seminar included academic researchers, creative and digital practitioners, businesses and policy makers. This summary has been prepared by Prof. Gillian Youngs, University of Wales, Newport, who co-organized the event with Frank Boyd, of the TSB Creative Industries KTN, and David Dowe, of the TSB ICT KTN. The points in the summary among others will be developed at future related events which are a joint initiative of the Creative Industries and ICT KTNs and the ESRC research seminar series on Digital Policy currently led by Prof. Youngs.
Collaborator Contribution Knowledge exchange on creative and digital economy in agenda setting for the Connected Digital Economy Catapult
Impact Background contributions to agenda setting for Connected Digital Economy Catapult
Start Year 2012
 
Description Elected to Board of Capital Enterprise 
Organisation Capital Enterprise
Country United Kingdom 
Sector Private 
PI Contribution Capital Enterprise is an organization focused on innovation in the digital economy and accelerator work with start-ups. It leads European-funded projects in this area in collaboration with universities and the Digital Catapult Centre. My main inputs in participating in its work have been to share my expertise on the role of creative arts and design as drivers of innovation in the digital economy.
Collaborator Contribution Capital Enterprise is at the cutting edge of intelligence on the digital economy and investment in it as well as key policies affecting it. Participating in its work and networks has played a major part in keeping me sharply up to date with this fast moving scene and my capacities to disseminate the knowledge and its implications to wider networks within and beyond my own institution as well as drawing on it to inform my own applied research work.
Impact This work has largely entailed knowledge exchange to help shape the work of Capital Enterprise more effectively and contributions to project development.
Start Year 2017
 
Description Membership of Capital Enterprise accelerator network 
Organisation Capital Enterprise
Country United Kingdom 
Sector Private 
PI Contribution Three main contributions: 1. Advocacy around creative arts and design methodologies as essential dimensions of innovation in next stage digital economy including such areas as virtual reality and augmented reality and their applications as well as AI and robotics. 2. Engagement with development of new Fast Forward pre-accelerator programme for young innovators in London. 3. Involvement with network activities and project development in such areas as inclusive innovation and co-working spaces.
Collaborator Contribution Main contributions include: 1. Up to date information on current major policy developments related to innovation and digital economy in government, local government. 2. Enabling membership of University of Westminster as one of the launch partners in Capital Enterprise's Fast Forward pre-accelerator programme with places allocated for student and alumni start-ups. 3. Involvement during bid preparations as potential participants in funded projects in digital economy such as European Regional Development Fund streams.
Impact The focus of this collaboration is multidisciplinary because it is focused on the importance of fusion of creative arts and design and science and technology in innovation in digital economy.
Start Year 2016
 
Description New Perspectives on Innovation in the Digital Age 
Organisation University of Brighton
Department Community-University Partnership Programme
Country United Kingdom 
Sector Academic/University 
PI Contribution Knowledge exchange across boundaries of academic research, community work and business
Collaborator Contribution Networks and engagement of members within them as well as expert contributions
Impact Full-day seminar for 30 people with presentations including from Technology Strategy Board speaker and general discussion about changing nature of digital innovation across research, community work and business areas. Multidisciplinary engagement from politics, media and communications, digital economy.
Start Year 2014
 
Description New Perspectives on Innovation in the Digital Age 
Organisation Wired Sussex
Country United Kingdom 
Sector Private 
PI Contribution Knowledge exchange across boundaries of academic research, community work and business
Collaborator Contribution Networks and engagement of members within them as well as expert contributions
Impact Full-day seminar for 30 people with presentations including from Technology Strategy Board speaker and general discussion about changing nature of digital innovation across research, community work and business areas. Multidisciplinary engagement from politics, media and communications, digital economy.
Start Year 2014
 
Description AHRC-Innovate UK workshop 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Policymakers/politicians
Results and Impact Discussion with researchers and practitioners working in different areas of digital innovation.

Interest from new colleagues in Innovate UK about relevance of work on arts, humanities and design approaches to wider Catapult debates and initiatives.
Year(s) Of Engagement Activity 2014
 
Description AI vs Business: The Economic Shift at Digital Catapult Centre 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Exploring expanding opportunities for innovation related to AI in the SME sector.
Year(s) Of Engagement Activity 2016
 
Description Arts Council Strategy Workshop, Cambridge 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Policymakers/politicians
Results and Impact Expert workshop involving creative sector and arts specialists to feed into future Arts Council strategy including around key areas such as inclusion and digital.
Year(s) Of Engagement Activity 2016
 
Description Arts and technology workshop 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Policymakers/politicians
Results and Impact New forms of exchanges with innovators and practitioners about creativity and innovation.

Contacts and conversations with new networks about creativity and innovation including in the context of my own practice-related work.
Year(s) Of Engagement Activity 2014
 
Description Arts for empowerment work with young people 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Schools
Results and Impact Fusing experience with immersive VR and low-fi art practices inspired by FuseBox project activities in various events including school careers, art workshops, evening events, to open up curiosity about and understanding of innovation in digital and creative economy.
Year(s) Of Engagement Activity 2017
 
Description Assessor on Innovate UK Digital Catapult Centre Creative Showcases, August 2015 and August 2016. 
Form Of Engagement Activity A formal working group, expert panel or dialogue
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Involvement in assessing businesses submitting to be part of Innovate UK's Digital Catapult Centre's Creative Showcase on the basis of a number of criteria linked to product/service business strengths and innovation.
Year(s) Of Engagement Activity 2015,2016
URL https://digital.catapult.org.uk/
 
Description Brighton Fuse II Research Findings Event 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Event to present second stage of Brighton Fuse research and expert panel to discuss implications
Year(s) Of Engagement Activity 2015
URL http://www.brightonfuse.com
 
Description Digital Catapult Centre 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Professional Practitioners
Results and Impact Interest from policy and practice-related colleagues in Fusebox24 project and my engagement with discussions towards the local Brighton Digital Catapult Centre

Contact from policy and business colleagues to follow up on areas including design and digital economy and including with respect to plans for the local Brighton Digital Catapult Centre.
Year(s) Of Engagement Activity 2014
URL https://cde.catapult.org.uk/digital-catapult-centre
 
Description Digital R and D Fund for the Arts 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Professional Practitioners
Results and Impact Large amount of interest and follow-up from other researchers and practitioners in the areas I covered including in relation to fresh understanding of the importance of arts, design and humanities in digital innovation.

Main impact was the significant scale of interest from policy and practice as well as research angles and the number of people in touch to follow up on and stress the importance of areas I was discussing.
Year(s) Of Engagement Activity 2014
URL http://www.nesta.org.uk/event/digital-rd-arts-annual-forum
 
Description Digital Skills for the Next Generation - Chair of Inside Government event. 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Professional Practitioners
Results and Impact Expert event identifying existing range of provision and priorities and challenges for digital upskilling for current and future economy.
Year(s) Of Engagement Activity 2016
 
Description ECR Network Conference - Growing Together 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Other academic audiences (collaborators, peers etc.)
Results and Impact Added to thinking about digital innovation and arts, design and humanities contributions to it.

New networking between colleagues at University of Brighton and business practitioners.
Year(s) Of Engagement Activity 2014
 
Description European Commission Security Research Conference - Chair of Expert Panel 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Interface between researchers and industry to clarify key practical challenges in security areas and how these can be addressed.
Year(s) Of Engagement Activity 2016
 
Description Exploratory Visit and Knowledge Exchange (Dortmund) 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Affirmation of arts and design approaches integrated into our own Fusebox24 innovator programme as well as feeding new thinking into it.

New insights to inform work in the Fusebox24 innovator programme and related work.
Year(s) Of Engagement Activity 2014
 
Description FuseBox24 policy briefing 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Policymakers/politicians
Results and Impact Policy Briefing on the FuseBox24 project findings held at the Digital Catapult Centre London to reach a wide audience in policy, business and research. The project team gave short presentations from their different perspectives as partners in the venture on what they brought to it and learned from it. Attendees had opportunity to ask detailed questions in a focused but relaxed format.
Year(s) Of Engagement Activity 2015
 
Description FuseBox24 project launch 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Largescale public launch for the findings of the FuseBox24 project involving high profile keynote external speakers from Creative England and business as well as project participants and presentations by businesses developed during the programme. Wide audience from business, local authority, policy, third sector, research councils and general public attending. Staged as a 'showcase' event to profile the SME beneficiaries of the programme and their success and to signal the key research findings but more importantly their application to business innovation. The event was filmed and mounted on the web to give as much access to it as possible (http://arts.brighton.ac.uk/projects/brighton-fuse-fusebox-knowledge-exchange-project-2014-15). A short professional film of the project as a whole was also produced for further outreach and profile. The aim of the whole approach was to give priority to the direct impact of research and its outcomes in the economy. The work was seen as a further stage in the Brighton Fuse work demonstrating the key roles of creative arts and design in innovation and growth in the digital and creative sector.
Year(s) Of Engagement Activity 2015
URL http://arts.brighton.ac.uk/projects/brighton-fuse-fusebox-knowledge-exchange-project-2014-15
 
Description Gatwick Diamond Design and Innovation event 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Professional Practitioners
Results and Impact Event stimulated a lot of networking and discussion about digital economy and innovation.

Businesses involved contacted us afterwards to follow up on areas covered and their relevance to their work.
Year(s) Of Engagement Activity 2014
 
Description Horizon Scanning for Department of Media, Culture and Sport for Digital Culture Policy (London) 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Policymakers/politicians
Results and Impact A team from the Department of Media, Culture and Sport working on the Digital Culture Policy participated in workshops on individual areas to gather expert views and perspectives.
Year(s) Of Engagement Activity 2017
 
Description Innovating Across Arts and Technology event at Digital Catapult Centre London 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Sharing of best practice across recent arts and technology innovations with business, research and third sector communities.
Year(s) Of Engagement Activity 2017
 
Description Internet of Things workshop organized by Innovate UK to contribute to preparations for government funding allocations process 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Workshop involving digital businesses and researchers focusing on the case for government funding support for innovation in Internet of Things
Year(s) Of Engagement Activity 2015
 
Description New Designers 2014 (Design Council) 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Professional Practitioners
Results and Impact Further development of design debate around digital innovation including as it relates to business development programmes such as Fusebox24.

Extension of networks and exchanges related to design and digital economy in broad senses.
Year(s) Of Engagement Activity 2014
 
Description Partcipation in Brilliant Noise digital business conference 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Industry/Business
Results and Impact Inspirational digital business innovation event with state of the art presentations from leading businesses and founders discussing elements of their success and lessons learned.
Year(s) Of Engagement Activity 2015
 
Description Participation in design exhibition 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Public/other audiences
Results and Impact Member of international panel on 'inclusive design' as part of Diversity + Inclusiveness Design Exhibition, Stephen Lawrence Gallery, University of Greenwich, October 18 2017. The panel involved industry practitioners, activists and myself as an academic researcher. The panel prompted a vibrant discussion among the audience about approaches to diversity which see it as a positive factor to consider in design - design for all - where it can generate useful/imaginative/aesthetic developments that would otherwise not happen.There was evidence of the panel debate prompting a flip in views that audience members found intriguing and useful.
Year(s) Of Engagement Activity 2017
 
Description Participation in social entrepreneurship project for young adults in Rwanda 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Undergraduate students
Results and Impact International project funded by Quintin Hogg Trust (University of Westminster) bringing a group of UK and Rwandan undergraduate students together to develop social entrepreneurship projects for Rwanda. FuseBox toolkit of methodologies used to develop young innovators. Support from Business Development Fund and Development Bank of Rwanda in mentoring and developing successful projects. Ongoing work to extend the use of the FuseBox toolkit in other similar projects in Rwanda.
Year(s) Of Engagement Activity 2018
URL https://www.westminster.ac.uk/news-and-events/news/2018/westminster-celebrates-the-achievements-of-s...
 
Description Policy engagement on Industrial Strategy and creative industries 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Professional Practitioners
Results and Impact Workshop involving academics, policymakers, businesses and third sector on role of creative industries in the industrial strategy facilitated by Creative Industries Federation as part of its lobbying work with government.
Year(s) Of Engagement Activity 2017
URL https://www.creativeindustriesfederation.com/
 
Description Regional development event on digital and creative economy 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Industry/Business
Results and Impact Dissemination event focused in the main on the outcomes of the FuseBox24 project and its innovator support programme.
Year(s) Of Engagement Activity 2015
 
Description South East 7 Digital Services Conference 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Professional Practitioners
Results and Impact New discussions about Fusebox24 business development programme and its approaches to innovation.

Further development of knowledge exchange with business on the arts, design and humanities approaches utilized in the Fusebox24 programme.
Year(s) Of Engagement Activity 2014
 
Description Workshop at Nesta to map the R&D process for the arts and culture 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Policymakers/politicians
Results and Impact Contributions from researchers and practitioners on state of the art RandD processes in arts and culture and their future impacts. Aim to develop forward-looking and visioning synthesis on the role and impacts of arts and culture in key areas in society in the coming years.
Year(s) Of Engagement Activity 2015
 
Description Workshop based on my paper 'Internet of Place: Innovation in the Data-Rich Experiential Economy' 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Opportunity for stakeholders to debate and ask questions about the concept of the Internet of Place and digital innovation.
Year(s) Of Engagement Activity 2015