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Gate Ways: Immersive Technologies for Heritage Archives

Lead Research Organisation: Falmouth University
Department Name: Research and Innovation Office

Abstract

Support from the Creative Research Capability fund is sought to establish Gate Ways: Immersive Technologies for Heritage Archives: GW:ITHA (from the Cornish word to guard, to keep). GW:ITHA seeks to establish an open centre for immersive approaches to archives and draw together the rich potential these resources have in supporting the capturing and sharing both the material and intangible cultural heritage of the far South West. The nature of site-specific/ landscape theatre has rendered much of its outcomes as resitant to documentation. The use of volumetric and capturing technologies in both the visual and sonic domains will shift significantly how this work is documented, archived, and accessed. Using the existing Kneehigh and WildWorks archives housed within Falmouth University as case-studies, GW:ITHA will build on Immersive Business infrastructure to capture the various collections of material objects, traditional textual artefacts, and the documentation of ephemeral, process-driven practice, to improve access and develop strategies for new income streams from these new digital assets to support the creative industries in Cornwall.
GW:ITHA will establish a protocol and workflow for capturing material from existing archives in XR formats, and work with performance companies to document large-scale, live practice using cutting edge volumetric capture techniques. The result will be the creation of a digital asset library, allowing the archive to be accessed and shared in ways not currently possible. The lack of an established network of regional touring theatres in the far South West in general, and Cornwall in particular, coupled with the significant number of landscape and sited theatre companies, means there is a wealth of performance material wedded to specific locations, yet resistant to traditional modes of documentation.
Falmouth University has an extensive track record of delivering both large and small scale externally funded projects relating to digital technologies in cultural settings. This includes European Structural Funds, Coastal Communities and UK Research Council funded initiatives. For example, Falmouth collaborated in the Seventh Framework Programme, V-Connect project. This enabled the development of high-quality real-time video and audio communication between geographically dispersed performers. The project enabled videoconferencing to be moved outside the boardroom, allowing one (or more) locations to be accessed by groups and individuals in real-time. In September 2014, in a world-first, V-Connect supported a production of Shakespeare's The Tempest, by Miracle Theatre Company, with actors situated in two geographically dispersed locations, delivering a single performance together, with local and remote audiences being able to experience an immersive production in different physical locations.
With established staff expertise and already delivered projects V-connect, wAVE , Immersive Business, Augmented Telegrapher, Story Futures, Online Orchestra, Edinburgh Fringe Digital Showcase, support to renew and upgrade facilities which foreground digital, cloud-based platforms for the generation and dissemination of creative and cultural research would allow us to expand our activities, extend our reach, and significantly improve audience access. The project offers scalable benefits that would further support not only the region's creative and cultural economy, but those performance companies making work in non-traditional venues around the UK, support to renew and upgrade facilities which foreground digital, cloud-based platforms for the generation and dissemination of creative and cultural research would allow us to expand our activities, extend our reach, and significantly improve audience access. The project offers scalable benefits that would further support not only the region's creative and cultural economy, but those performance companies making work in non-traditional venues around the UK.

Publications

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Description The major findings from this project is the immense complexity of handling digital data at scale. There are huge benefits from the digitisation of complex archival objects, but the approach to digitisation requires further research to understand the wider ethical and ecological implications. This is turn opens up a potential line of enquiry into how selection of objects are made, and what the primary focus of this type of work should be.
Exploitation Route The work undertaken to date (which has primarily been R&I to develop workflow, data management and process) will be of value to Curators, Archivists, and Heritage Professionals, Creative Technologists & Digital Humanities Researchers. Further research funding will be sought to pursue these networks and sharing opportunities.
Sectors Creative Economy

Digital/Communication/Information Technologies (including Software)

Education

Leisure Activities

including Sports

Recreation and Tourism

Culture

Heritage

Museums and Collections

 
Description The experiments with volumetric capture (VolCap) at Falmouth University, supported by SPF funds, have generated significant impact by fostering innovation and engagement with Cornish organisations and SMEs. Through collaborative projects, businesses and cultural institutions have been introduced to cutting-edge immersive technologies, enabling them to explore new modes of digital storytelling, audience engagement, and creative production. This work has supported skills development, enhancing local capacity in emerging digital practices and strengthening Cornwall's position within the creative industries. Notably, collaborations have included applications in heritage interpretation, performance, and training simulations, demonstrating the versatility of VolCap technology in diverse sectors. The initiative has contributed to knowledge exchange, upskilling regional creative practitioners, and positioning immersive media as a driver of economic and cultural growth in the South West.
First Year Of Impact 2024
Sector Aerospace, Defence and Marine,Creative Economy,Education,Culture, Heritage, Museums and Collections,Retail
Impact Types Cultural

Societal

Economic

Policy & public services