Speech Intelligibility versus Congruency: User Preferences of the Acoustics of Virtual Reality Game Spaces (2024)
Attributed to:
Creative Media Labs: Innovations in Screen Storytelling in the Age of Interactivity and Immersion
funded by
UUI
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.3390/virtualworlds3010003
Publication URI: http://dx.doi.org/10.3390/virtualworlds3010003
Type: Journal Article/Review
Parent Publication: Virtual Worlds
Issue: 1