Playing optical tweezers with deep reinforcement learning: in virtual, physical and augmented environments (2020)
Attributed to:
Beam-shaping for Laser-based Additive and Subtractive-manufacturing Techniques (BLAST)
funded by
EPSRC
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.48550/arxiv.2011.04424
Publication URI: https://arxiv.org/abs/2011.04424
Type: Preprint