Mid-Career Fellowship on Innovation: Dr Jonathan Sapsed

Lead Research Organisation: University of Brighton
Department Name: Brighton Business School

Abstract

Abstracts are not currently available in GtR for all funded research. This is normally because the abstract was not required at the time of proposal submission, but may be because it included sensitive information such as personal details.

Publications

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Costanzo, Laura Anna; MacKay, Robert Bradley (2009) Handbook of Research on Strategy and Foresight

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Jonathan Sapsed (author) (2008) The good, the bad and the ugly of video games development in Academy of Management annual meeting, Anaheim, 8th-13th August

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Jonathan Sapsed (author) The dark side of creativity in Society of Industrial and Organizational Psychology (SIOP) Leading Edge Consortium, Kansas City, 26-27 October,

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Juan Mateos-Garcia (author) (2010) Sticking to their guns : the impact of the culture and organisational practices of video games studios on the technological trajectory of the console games sector in DRUID conference 'Opening Up Innovation: Strategy, Organization and Technology', Imperial College London Business School, 16th-18th June.

 
Title Creativity and innovation within the organisation : Jonathan Sapsed : part 1 
Description YouTube clip of Dr Jonathan Sapsed's conference presentation entitled 'Organising for creativity in the digital creative industries', presented at the Advanced Institute of Management (AIM) 'Creativity and innovation within the organisation' conference, held in London on 23 April 2009. 
Type Of Art Film/Video/Animation 
Year Produced 2010 
URL http://www.youtube.com/watch?v=pBkcUFFngDY
 
Title Creativity and innovation within the organisation : Jonathan Sapsed : part 2 
Description YouTube clip of Dr Jonathan Sapsed's conference presentation entitled 'Organising for creativity in the digital creative industries', presented at the Advanced Institute of Management (AIM) 'Creativity and innovation within the organisation' conference, held in London on 23 April 2009. 
Type Of Art Film/Video/Animation 
Year Produced 2010 
URL http://www.youtube.com/watch?v=GeiGSRJSD3w&feature=related
 
Description The fellowship enabled four research streams to be pursued:

Processes of digital content creation. Digital content creators have unsurpassed power over their product, because of the speed and manipulability of their tools. They can create and destroy worlds with a sequence of mouse clicks. Yet they are increasingly involved in large interdependent project teams and their creative work may easily compromise the product. The research has aimed at understanding how the goals of creativity and management are achieved in sectors such as video games development, digital advertising and animation. The research found increasing adoption of iterative, high-attention methods such as Agile, Scrum and Extreme Programming, which are consistent with organisational theories of improvisation and becoming. Another important influence on innovation processes is genre: video games studios typically specialise in a specific product category that constrains front-end creative thinking. Practices and policies fit the genre as a brand and identity.

Creative industries. The research outlined the key themes for a management research agenda for the creative and cultural industries. Consultations with over 75 practitioners, and a literature review revealed the following themes.
• Integration and disintegration:
• Disruptive innovation and business models:
• Creative processes and organisation:
• Management capabilities and skills:
• Small firms and growth:

Learning games. The fellowship established a learning network of practitioners and academics developing and studying video games for non-entertainment purposes, such as for learning or work processes.

Innovation policy. The fellowship enabled research advising innovation policy-makers on user innovation and political discourse on innovation.
Exploitation Route The outputs and activities on management in creative industries research helped to strengthen the topic as a field of study, through the conference tracks, journal special issues and the Oxford Handbook of Creative Industries. The work on scoping the research agenda for creative industries has informed AHRC, ESRC, EPSRC and TSB/Innovate UK on research funding policy and many programmes, such as the ongoing 'Fuse' series of projects and by extension the current Industrial Strategy on creative industries R&D.
Sectors Creative Economy

Digital/Communication/Information Technologies (including Software)

Culture

Heritage

Museums and Collections

 
Description The methods and work with video game developers led to successful commercial products and organisational change. The work scoping the creative industries research agenda influenced funding policy for AHRC, ESRC, EPSRC and Innovate UK.
First Year Of Impact 2008
Sector Creative Economy,Digital/Communication/Information Technologies (including Software)
Impact Types Cultural

Economic

Policy & public services

 
Description Centre of Excellence for Policy and Evidence in the Creative Industries
Amount £6,334,329 (GBP)
Funding ID AH/S001298/1 
Organisation Arts & Humanities Research Council (AHRC) 
Sector Public
Country United Kingdom
Start 09/2018 
End 07/2023
 
Description Knowledge Transfer Partnership
Amount £112,637 (GBP)
Funding ID KTP10714 
Organisation Innovate UK 
Sector Public
Country United Kingdom
Start 05/2017 
End 10/2018
 
Description Stage Worlds: A UK- China Innovation Partnership
Amount £24,276 (GBP)
Funding ID AH/T001399/1 
Organisation Arts & Humanities Research Council (AHRC) 
Sector Public
Country United Kingdom
Start 02/2019 
End 08/2019
 
Description A bridge over troubled waters : bridging organisations and entrepreneurial opportunities in emerging sectors 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Policymakers/politicians
Results and Impact Invited seminar for INGENIO (Institute of Innovation and Knowledge Management), Joint Institute of the Spanish Council for Scientific Research [CSIC] and the Polytechnic University of Valencia [UPV],
Year(s) Of Engagement Activity 2008
 
Description AIM innovation video 
Form Of Engagement Activity A press release, press conference or response to a media enquiry/interview
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Media (as a channel to the public)
Results and Impact Interviews for a video on AIM innovation research for the AIM website and the launch of the 'At the Edge of Innovation' report at BAM 2009.
Year(s) Of Engagement Activity 2009
 
Description Business engagement forum on the creative industries 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Professional Practitioners
Results and Impact Speaker and facilitator at the Business Engagement Forum on the Creative Industries, Royal Society of the Arts, breakfast workshop hosted by Sir George Cox for 70 practitioners.
Year(s) Of Engagement Activity 2008
URL http://centrim.mis.brighton.ac.uk/news/2007-11-28
 
Description Creating and sustaining genres in cultural products : technology and organisation in video games development 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Primary Audience
Results and Impact Session in Cass Business School workshop on scientific and managerial knowledge.
Year(s) Of Engagement Activity
 
Description Designing successful proposals for engaged research : 1 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Professional Practitioners
Results and Impact Organiser, speaker and reviewer. This was a pair of AIM capacity building workshops,five months apart to give participants time to work on a research proposal with a wiki provided for a repository and forum as well as email contact with participants between and after the workshops.
Year(s) Of Engagement Activity 2009
 
Description Designing successful proposals for engaged research : 2 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Schools
Results and Impact Organiser, speaker and reviewer, a pair of AIM capacity building workshops,five months apart to allow participants to write a proposal, with a wiki provided and email contact with participants between and after the workshops. Speakers included Visiting International Fellows, such as Prof Lucy GIlson, Connecticut
Year(s) Of Engagement Activity 2009
 
Description Digital content creation 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Professional Practitioners
Results and Impact Presentation for AIM Innovation and Services Fellows cohorts meeting.
Year(s) Of Engagement Activity 2010
 
Description Experts' views on monumental games 
Form Of Engagement Activity A magazine, newsletter or online publication
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Media (as a channel to the public)
Results and Impact Newspaper article published in the Finance Business Club section of The Telegraph, in which a host of games industry experts, including Jonathan Sapsed, innovation fellow at AIM Research, give their views on Monumental Games' 'year of transition'.

Daily Telegraph
Year(s) Of Engagement Activity 2010
URL http://www.telegraph.co.uk/finance/businessclub/8101805/Experts-views-on-Monumental-Games.html
 
Description Innovating in a recession 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact This was a keynote speech for the TIGA (The Independent Games Association) breakfast seminar, as part of the Develop annual games industry conference.



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Article Peer Reviewed:

No



Language:

English



Conference Title:

Develop



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Conference Year:
Year(s) Of Engagement Activity 2010
 
Description Innovative project management methodologies 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Primary Audience
Results and Impact Seminar for BI Norwegian School of Management, Oslo away day.
Year(s) Of Engagement Activity
 
Description Invited lecture and masterclass, InterTrade Ireland, All Island Innovation Programme, Queens University Belfast, 10th April, 2017. 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Invited lecture to some 100 business people in Belfast, followed by 2-hour masterclass of 40, discussing issues on innovation management and the creative industries, for example the likely future after Brexit for Northern Ireland. Organised by InterTrade Ireland, All Island Innovation Programme
Year(s) Of Engagement Activity 2017
 
Description Organising for digital creating 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Primary Audience
Results and Impact Seminar for AIM Innovation cohort and Judge faculty.
Year(s) Of Engagement Activity
 
Description Organising innovation in video games development 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Local
Primary Audience Professional Practitioners
Results and Impact Invited Seminar for Freeman Centre Series.
Year(s) Of Engagement Activity 2010
URL http://www.sussex.ac.uk/spru/newsandevents/fcseminar
 
Description Publishing in the innovation journals 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Local
Primary Audience Postgraduate students
Results and Impact Organiser, speaker and reviewer, an AIM capacity building workshop involving presentations from editors of Research Policy, Industrial and Corporate Change, R&D Management, Academy of Management Journal and Technovation, followed by reviews of paper abstracts by early career researchers.
Year(s) Of Engagement Activity 2010
 
Description Regional Stakeholder Workshop on Brexit and the Creative Industries 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Policymakers/politicians
Results and Impact Organised and Facilitated a Regional Stakeholder Workshop on Brexit and the Creative Industries for the Creative Industries PEC, 31st October, 2019, Frederick Douglass Building, Newcastle University, including Newcastle City Council, North East Chamber, North East LEP, Northern Film and Media, North of Tyne Combined Authority, West Yorkshire Combined Authority, businesses and freelancers. This consultation feeds into the policy research agenda for the PEC.
Year(s) Of Engagement Activity 2019
 
Description Scoping and positioning your research 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Postgraduate students
Results and Impact A capacity building session for doctoral students
Year(s) Of Engagement Activity 2009
 
Description Suffering for art in the creative project-based industries 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Invited presentation at the 'Project Organization' workshop
Year(s) Of Engagement Activity 2010
 
Description The culture crunch 
Form Of Engagement Activity A magazine, newsletter or online publication
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Media (as a channel to the public)
Results and Impact Article in University of Brighton publication Transforming Research which won two CASE (Council for Advancement and Support of Education) circle of excellence gold awards, which are esteem indicators of marketing and communications in the sector.

Transforming research
Year(s) Of Engagement Activity 2010
URL http://staffcentral.brighton.ac.uk/xpedio/groups/Public/documents/staffcentral/doc009411.pdf
 
Description The shifting boundaries of innovation : moving the debate forward 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Postgraduate students
Results and Impact Symposium presentation to launch 'At the Edge of Innovation' report by the AIM innovation cohort
Year(s) Of Engagement Activity 2010
 
Description Thinking Digital conference panel, PROTO, Gateshead, 15-16th May, 2019. 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Industry/Business
Results and Impact Around 60 attendees of the Thinking Digital conference attended this session on 'Immersive Technology and the Cultural and Heritage Sectors' in the PROTO Emerging Technologies Centre, Gateshead, 15-16th May, 2019. Professor Jonathan Sapsed and Shaun Allan of PerceptionVR, who were PI and a delegate in the trip to Shanghai gave presentations and served on a panel partly discussing the Stage Worlds project among others, before taking the attendees through to the facilities where they could try the technology and experience VR/AR.
Year(s) Of Engagement Activity 2019
URL https://thinkingdigital.co.uk