Volumetric assets and immersive environments depicting future impacts of rising sealevels on the Broads and East Anglia coastline.

Lead Research Organisation: Norwich University of the Arts
Department Name: Research and Knowledge Transfer

Abstract

This proposal builds upon four related research projects: Norwich University of the Arts Impact Case Study, Public engagement with the Norfolk Broads, enhancing public understanding and engagement with nature conservation (2019); Visualisations of space debris (Off Earth. NIXON. 2021); Building Platform Technologies for Symbiotic Creativity in Hong Kong (NIXON Et al, 2021) and Future Cinema Systems (NIXON Et al, 2022).

Working in close partnership with the Broads Authority and using archive material and maps contained in the Strategic Flood Risk Assessment report 2018 (a detailed study of the impacts of rising sea levels and effects of Climate Change), using 3D modelling, and volumetric video, I will create realistic and immersive visualisations, which reimagine past, present, and future landscapes accurately, depicting the Broads and East Anglia coastal areas under threat from rising sea levels.

Practice-based research will be presented in visually aesthetic and immersive form within a specialist visualisation system, where viewers can experience the East Anglia and Broads landscape by moving through a virtual world, viewing realistic representations which will be augmented with flood risk visualisations, enabling audiences and stakeholders to experience, explore and consider the effects of flooding upon the Broads and East Anglia coastline. The specialised screen and sound system will provide the viewer with enhanced immersion, creating a greater sense of embodiment, and presence.

This research combines latest volumetric capture and advanced 360-degree screen and surround sound technologies to create a platform for immersive content development and viewing. Through the integration of these technologies and powered by artificial intelligence, deep learning, virtual reality, augmented reality, interactive narrative and generative aesthetics, the system will deliver innovation. Working together they will create a new interactive and immersive architecture for participant spectators. The system will be a vital resource for practice-based research and experimentation to explore archive content, aesthetic, and cultural domains, generate digital assets for training and education in health, sport and architecture and areas where the accurate simulation of real-life situations is applicable.

The system will enable audiences to explore the landscapes of the past, present, and future with greater immersion measured by considering image quality, 3D vision, field of view, tracking level, sound quality, user perspective and resolution. The system contains highly immersive characteristics, thus providing greater sensations of embodiment, and through viewing autonomy will provide the viewer with enhanced sensations of presence, in virtual environments, presence is understood as place illusion-the qualia of being located inside the virtual word (Slater, 2009).

To achieve the goal of introducing new artistic expression and content through the system I will focus on leveraging important developments on machine learning, and generative models, providing a platform for artists and designers working with Generative Adversarial Networks and Creative Adversarial Networks.

The project will facilitate greater collaboration between creative practitioners, and the technology sector.The outcomes will include new creative media practice, and immersive and interactive image experiences which can be exploited by the scientific, creative, and cultural industries and provide innovative ways of engaging in global challenges.

Publications

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Title Presentaion of archival photography, film and data visualisation 
Description Presentation of archival photography, film and data visualisation of the Norfolk broads and east Anglia Coast 
Type Of Art Artwork 
Year Produced 2023 
Impact Has led to a number of future collaborations and opportunities with potential partners 
URL https://norwichuni.ac.uk/about-us/news/immersive-visualisation-lab-hosts-ukri/
 
Description The award has provided the university and region with a unique facility.
The facility has already convened a diverse cluster of researchers, industry specialists and partners. This includes the University of East Anglia, Anglia Ruskin University, Guildhall School of Music & Drama, October Studios, Broads Authority, Tyndall Centre, Collusion and Vamplify.

Although still in its early stages of development, the lab is being utilised for the 'Living In Changing Landscapes' project, which will explore the impact of rising sea levels on communities living in the Broads and East Anglian coastal region.
The facility will provide a space for visual storytelling, looking at the past, present and future of these landscapes in order to engage with impacted communities to explore ways they can prepare for and adapt to their changing environment.

The lab also presents an exciting opportunity to attract international partners to Norwich by offering a one-stop-shop for these different creative technologies, supported by a community of academics and industry practitioners with growing knowledge of its possibilities.

Having the Immersive Visualisation Lab in Norwich is a fantastic asset not just for the University's own teaching and research, but for the development of the screen sector in Norwich and Norfolk. Co-developed with industry partners, it is a facility which will allow businesses to experiment at the forefront of creative technology, giving them a significant competitive edge and attracting international investment to our region.
Exploitation Route This award form part of the CResca Infrastructure and we are combining with other Cresca Awardees to build further research collaboration and doctoral training.
Sectors Creative Economy

Digital/Communication/Information Technologies (including Software)

Education

Environment

Leisure Activities

including Sports

Recreation and Tourism

Culture

Heritage

Museums and Collections

URL https://norwichuni.ac.uk/about-us/news/immersive-visualisation-lab-hosts-ukri/
 
Description The facility has already convened a diverse cluster of researchers, industry specialists and partners. This includes the University of East Anglia, Anglia Ruskin University, Guildhall School of Music & Drama, October Studios, Broads Authority, Tyndall Centre, Collusion and Vamplify. Although still in its early stages of development, the lab is being utilised for the 'Living In Changing Landscapes' project, which will explore the impact of rising sea levels on communities living in the Broads and East Anglian coastal region. The facility will provide a space for visual storytelling, looking at the past, present and future of these landscapes in order to engage with impacted communities to explore ways they can prepare for and adapt to their changing environment. The lab also presents an exciting opportunity to attract international partners to Norwich by offering a one-stop-shop for these different creative technologies, supported by a community of academics and industry practitioners with growing knowledge of its possibilities. Having the Immersive Visualisation Lab in Norwich is a fantastic asset not just for the University's own teaching and research, but for the development of the screen sector in Norwich and Norfolk. Co-developed with industry partners, it is a facility which will allow businesses to experiment at the forefront of creative technology, giving them a significant competitive edge and attracting international investment to our region.
First Year Of Impact 2023
Sector Creative Economy,Environment,Culture, Heritage, Museums and Collections
Impact Types Cultural

Societal

Economic

 
Description Collaborative Doctoral Award 
Organisation University of East Anglia
Country United Kingdom 
Sector Academic/University 
PI Contribution Partnership on Doctoral Training Award application
Collaborator Contribution Partnership on Doctoral Training Award application
Impact application pending.
Start Year 2023
 
Description Collaborative Doctoral Award 
Organisation University of Greenwich
Country United Kingdom 
Sector Academic/University 
PI Contribution Partnership on Doctoral Training Award application
Collaborator Contribution Partnership on Doctoral Training Award application
Impact application pending.
Start Year 2023
 
Description Living in Changing Landscapes- Project partners: Norwich University of the Arts, Collusion, Broads Authority, Anglia Ruskin University. 
Organisation Anglia Ruskin University
Country United Kingdom 
Sector Academic/University 
PI Contribution using the resources of the CResCa funded Immersive Visualisation Lab we have carried out a pilot project February 2023 to July 2024. To lead to a major funding application to scale up the project from 2024 on. The project focuses on the effects of climate change on two areas of the East Anglian landscape - the Fens and the Broads, as sea levels rise and the fresh water environment of these landscapes changes, with consequent change to their ecosystems. The project will aim to: Futurescape and visualise the changes, including in an immersive visual environment Raise public awareness of these changes and thereby manage public expectation Address climate change anxiety in targeted groups. Focus on co-creation/co-production and legacy with community groups: School/s, under privileged social group/s, excluded social group/s (e.g. with socially deprived areas, refugees, mental health service users, for example). Develop model/s for co-creation and legacy that are based on lived experience and challenge existing notions and practices that are identified as co-created.
Collaborator Contribution Broads Authority have provided support for research in the landscape - organising walks and visits.
Impact we have shortlisted a number of works for further development and funding.
Start Year 2023
 
Description Living in Changing Landscapes- Project partners: Norwich University of the Arts, Collusion, Broads Authority, Anglia Ruskin University. 
Organisation Broads Authority
Country United Kingdom 
Sector Public 
PI Contribution using the resources of the CResCa funded Immersive Visualisation Lab we have carried out a pilot project February 2023 to July 2024. To lead to a major funding application to scale up the project from 2024 on. The project focuses on the effects of climate change on two areas of the East Anglian landscape - the Fens and the Broads, as sea levels rise and the fresh water environment of these landscapes changes, with consequent change to their ecosystems. The project will aim to: Futurescape and visualise the changes, including in an immersive visual environment Raise public awareness of these changes and thereby manage public expectation Address climate change anxiety in targeted groups. Focus on co-creation/co-production and legacy with community groups: School/s, under privileged social group/s, excluded social group/s (e.g. with socially deprived areas, refugees, mental health service users, for example). Develop model/s for co-creation and legacy that are based on lived experience and challenge existing notions and practices that are identified as co-created.
Collaborator Contribution Broads Authority have provided support for research in the landscape - organising walks and visits.
Impact we have shortlisted a number of works for further development and funding.
Start Year 2023
 
Description University of East Anglia 
Organisation University of East Anglia
Country United Kingdom 
Sector Academic/University 
PI Contribution Following the award for the equipment under the Cresca Scheme we have been working closely as a University partner to utilise the Immersive Visualisation Lab and research Team associated with it on several funding bids including E3 and DTA
Collaborator Contribution We are a research partner
Impact Grant application to E3 (unsucessful) Doctoral training Award (in progress)
Start Year 2023
 
Description UKRI visit . Norwich University of the Arts hosts the leadership team from UKRI. 
Form Of Engagement Activity Participation in an open day or visit at my research institution
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Other audiences
Results and Impact Members of UK Research and Innovation (UKRI) visited the University's Immersive Visualisation Lab on 19 October to find out more about our research around immersive environments.

The facility is the first of its kind in the UK, and brings together film makers, animators, games designers and visual artists from across the region to communicate and address global challenges.

Combining volumetric capture, virtual production and immersive display, the facility is to be used for research, knowledge exchange and teaching. Having been awarded funding by the Arts and Humanities Research Council's Creative Research Capability fund earlier this year, a team of academics, technicians and industry partners have spent an intense six months assembling, testing and commissioning work for the facility.

The Immersive Visualisation Lab is comprised of four main elements:

A 10m x 4m 360-degree LED screen
A Holosys volumetric capture system
Two cutting edge ARRI 360-degree cameras
Dolby Atmos sound studio

It brings these elements together in a space for experimentation and research, which is unmatched in the UK and only the second in Europe.
Year(s) Of Engagement Activity 2023
URL https://norwichuni.ac.uk/about-us/news/immersive-visualisation-lab-hosts-ukri/
 
Description stakeholder engagement . For companies on the Creative East programme (Norwich and Ipswich) 
Form Of Engagement Activity A magazine, newsletter or online publication
Part Of Official Scheme? No
Geographic Reach Regional
Primary Audience Industry/Business
Results and Impact visit for companies on the Creative East programme (Norwich and Ipswich) to see the Immersive Visualisation Lab.
Year(s) Of Engagement Activity 2023