FUSION - Future Social Interaction in XR
Lead Research Organisation:
University of Glasgow
Department Name: School of Computing Science
Abstract
FUSION envisions immersive technologies that create hybrid experiences continuously in everyday life. Immersive technologies will fundamentally change how we experience reality and connect with each other. This change presents unresolved challenges for how we will behave, interact, and relate to each other in a possible future where XR is always available.
There is a present-future gap in immersive technologies because we do not yet understand how to stabilise interaction in hybrid reality/virtuality. Because individuals can experience materially different realities, interaction can destabilise without shared points of reference. Collisions, gaps, and mismatches between social signals as individuals move across the XR continuum are also a source of instability. To realise the potential of XR to bring us together, we need new models and techniques for enabling stable interactions in XR.
FUSION proposes a novel fusion of social signals between individuals and across realities to improve how we interact in XR. This approach will advance our understanding of how people experience hybrid reality/virtuality together, enable new measurements of stability during hybrid interactions, and improve the quality of interaction in XR. FUSION will produce novel models of social signals during hybrid interactions and establish the first measurements of stability and quality for interaction in hybrid reality/virtuality.
There is a present-future gap in immersive technologies because we do not yet understand how to stabilise interaction in hybrid reality/virtuality. Because individuals can experience materially different realities, interaction can destabilise without shared points of reference. Collisions, gaps, and mismatches between social signals as individuals move across the XR continuum are also a source of instability. To realise the potential of XR to bring us together, we need new models and techniques for enabling stable interactions in XR.
FUSION proposes a novel fusion of social signals between individuals and across realities to improve how we interact in XR. This approach will advance our understanding of how people experience hybrid reality/virtuality together, enable new measurements of stability during hybrid interactions, and improve the quality of interaction in XR. FUSION will produce novel models of social signals during hybrid interactions and establish the first measurements of stability and quality for interaction in hybrid reality/virtuality.
People |
ORCID iD |
| Julie Williamson (Principal Investigator) |
Publications
Aurélien LéChappé
(2025)
Understanding Social Interactions in Reality Versus Virtuality
| Description | Social XR with IMT Atlantique |
| Organisation | IMT Atlantique |
| Country | France |
| Sector | Academic/University |
| PI Contribution | We have produced a joint publication while hosting an exachange student from IMT Atlantique in summer 2024. From IMT Atlantique, the publication was supported by software contributions and exchanges of staff from IMT Atlantique to Glasgow Univerisity and vice versa during March 2025. |
| Collaborator Contribution | Researchers at IMT Atlantique (Aurélien Milliat) supported data analytics using their expertise in Psi, a multimodal data synchronisation framework that we used to collect a large dataset in Glasgow. The resulting analysis, completed collaborative with IMT Atlantique and University of Glasgow, resulted in a full length archival paper that was accepted to ACM CHI 2025. This is the most prestigious publishing venue for HCI research. |
| Impact | Full archival paper to be presented at CHI 2025 and an open dataset on GitHub. |
| Start Year | 2024 |
| Description | Ubiq Research Platform |
| Organisation | University College London |
| Country | United Kingdom |
| Sector | Academic/University |
| PI Contribution | We have established links with Professor Anthony Steed at UCL and have adopted his open source platform Ubiq for future data collection. |
| Collaborator Contribution | We are now working closing with the Ubiq team within their Discord collaborative space to develop new features for Ubiq. With their support, we are incorporating Meta SDKs and enhanced logging as part of the open source community. |
| Impact | Outputs yet to be completed. |
| Start Year | 2025 |
| Description | XR MENA Meet-up |
| Form Of Engagement Activity | A formal working group, expert panel or dialogue |
| Part Of Official Scheme? | No |
| Geographic Reach | Regional |
| Primary Audience | Postgraduate students |
| Results and Impact | I was an invited panellist at the XR MENA Meetup, organised at the American University of Cairo, to develop regional networkds for students and researchers in the immersive tech community. |
| Year(s) Of Engagement Activity | 2025 |