The Next Generation: Design Research for the 21st Century

Lead Research Organisation: Lancaster University
Department Name: Lancaster Inst for the Contemporary Arts

Abstract

A core part of the UK's Industrial Strategy is to maintain and promote our position as a global leader in world-changing technologies such as the Internet of Things (IoT) and Artificial Intelligence (AI). Such technologies will allow us to drive the UK economy forwards as well as helping to address universal challenges such as healthy ageing, our changing climate, and securing our future work lives. However, because the IoT and AI fundamentally change how we live, as well as driving adoption of these technologies we must invest in developing new ways of understanding how acceptable they are. These technologies have profound consequences for our privacy, how we develop trust, and how we form our ethical judgements.

Core to the new multi-dimensional reality emerging through technology, we need new ways to understand the challenges and opportunities it presents. 'Design Research' can play a crucial role in this. Design-led approaches are particularly effective and critical for bringing together multiple perspectives (e.g. the engineering requirements of a new technology, what you might achieve with that technology, and how somebody might use the technology day-to-day) and this allows Design Research to produce rich and meaningful perspectives not only on what technology is doing right now, but what it might do in the near future. When the IoT and AI influence every aspect of our lives-what media we see, who we date, who gets hired, what healthcare we receive, which route we take to work, and so on, then it is crucial that we develop new ways to think about its implications. This is what this groundbreaking research programme aims to achieve.

By working with a range of prestigious project partners (Microsoft Research, The Royal Society for Arts Innovation and Commerce, The Cabinet Office, The University of Oxford, The University of Edinburgh and Sheffield Institute for Arts) over a 4-year period this fellowship will lay the foundations for a new generation of Design Research that is specifically created for and fit to address the challenges of the 21st Century.

Planned Impact

The fellowship aims to establish Design Research as the preeminent means to understand and respond to the socio-technical complexities arising from the ongoing adoption of technologies such as the IoT and AI. The outputs of the research will impact a wide range of beneficiaries. In order to maximise these benefits, and central to the leadership goals and engagement activities, an ideology of openness (insofar as it is possible with respect to partner projects) is paramount for the fellowship's success. Impact will benefit the following:

1) In the short term the project partners will each benefit and represent direct impact across multiple contexts: private sector (Microsoft), public sector (Cabinet Office), 3rd sector (The RSA); Russell Group research-led departments of Computer Science (Oxford) and Design Informatics (Edinburgh), and a teaching-led post-1992 Art and Design Institute (Sheffield Hallam).

Benefit: The use of bespoke Design Research interventions: techniques, tools, methods, and theory specifically created to help these organisations operate efficiently and sustainably, maximising benefits (e.g. social and economic) and minimising harmful disruption (e.g. issues arising from lack of privacy, trust, security, ethical considerations), associated with adoption of technologies including the IoT and AI. Moreover the project partners will be equipped with the skills and knowledge to utilise Design Research to maintain/evolve this benefit independently from the fellowship.

2) In the short/medium term, organisations related to the project partners or in related industries will benefit (e.g. tech companies - Google, BT, Facebook, IBM, etc; the Department for Digital, Culture, Media, and Sport; Government Office for AI; Institute for Government; PETRAS2 - the UK's IoT Centre for Excellence; consumer rights organisations such as Which? magazine; the Information Commissioners Office; the Turing Institute).

Benefit: As with project partner benefits, these organisations will be able to utilise Design Research based techniques, tools, methods and theories to optimise adoption of the IoT and AI. These benefits are particularly relevant to producing IoT/AI services and products (e.g. tech companies); designing policy and regulating those products (e.g. DCMS, Government Office for AI, the ICO); and trying to understand and research them (e.g. PETRAS2, Turing Institute, Which?).

3) In the medium/long term customers, citizens, users, employees, and students of impacted organisations will benefit.

Benefit: IoT and AI will change the way we live in a prolonged and profound way; healthcare, transport, housing, work, watching television and going dating - all aspects of life will be effected. A huge variety of 'users' will ultimately benefit from the fellowship's research as the utilisation of Design Research across sectors helps provides techniques, tools, methods and theory which facilitate responsible and sustainable adoption of IoT and AI.

4) In the short/medium term the wider public will benefit.

Benefit: Via the comprehensive engagement and impact programme (e.g. Impact story films, Podcast series, Little Book of Design Research, and media engagement) the wider public will benefit by gaining a deeper understanding of the IoT/AI, equipping them to make more informed judgements, and hence minimise risks relating to adopting IoT/AI technologies.
 
Title A Design-Led Exploration of Material Interactions between Machine Learning and Digital Portraiture 
Description Design materials are defined as a combination of what they are, what they do, and the ways they interact with other materials. In this pictorial, we explore the interactions between machine learning (as a design material) and another design material-the human face-in the form of digital portraiture. Employing an exploratory Research through Design approach we consider how machine learning simultaneously enriches and subverts the materiality of the human face. Through a combination of images and text, we offer some considerations and provocations for further research. 
Type Of Art Film/Video/Animation 
Year Produced 2021 
Impact Presented as part of the IASDR conference in Hong Kong. 
URL https://vimeo.com/656078159
 
Title An experimental Murmuration: Ways of Seeing Design Research 
Description A unique combination of research paper, interactive video-conferencing environment, exhibition and performance. This combined our work into 'ways of seeing design research' with the novel Gather.Town platform to enable an interactive event at the international design festival Uroborus. 
Type Of Art Artistic/Creative Exhibition 
Year Produced 2021 
Impact Lively discussion, ongoing collaboration and change of views in the audience. 
URL https://uroboros.design/person/david-green-joseph-lindley-zach-mason/
 
Title Binaural Sound only Game 
Description The game has been early development for several months. It is a maze based game navigated through the use of sound only. It aims to develop and expand the accessibility of web based environment through non-visual methods. 
Type Of Art Artefact (including digital) 
Year Produced 2021 
Impact The game has led to another funding bid, which will enable us to test and work with blind and visually impaired users to Co-Design the game further. An extended abstract and PhD consortium submission were also created and accepted for the DiGRAs games conference Poland in 2022. 
URL https://www.youtube.com/watch?v=oPXWW2WaAPo&ab_channel=ZachMason
 
Title CoCo: A wellbeing wearable 
Description A series of Design Fictions exploring the wellbeing impacts of self-tracking. 
Type Of Art Artefact (including digital) 
Year Produced 2020 
Impact Some academic impact via publication at CHI (Human Factors in Computing Conference) 
URL http://imagination.lancaster.ac.uk/update/context-aware-wearables-the-last-thing-we-need-is-a-pandem...
 
Title Design Research Works 
Description An overview of the premise of Design Research Works. 
Type Of Art Film/Video/Animation 
Year Produced 2021 
Impact Part of a body of work being used to promote engagement with the project. 
URL https://vimeo.com/598466635
 
Title Design Research and Ambiguity 
Description Design Research is powerful, promising and increasingly popular, but it is also ambiguous, broad, and contested. In this paper we draw upon interviews with leading Design Researchers and argue that some facets of this ambiguity hamper Design Research's maturation. This limits the effectiveness of Design to respond to the 21st century's entwined and complex problems. We argue that by understanding why this ambiguity exists and, where possible, attenuating its effects, the field will be galvanised and its ability to impact the world amplified. This work establishes that we may benefit from being clearer about what we mean when we talk about Design Research and explores some strategies for achieving this. 
Type Of Art Film/Video/Animation 
Year Produced 2021 
Impact Presented as part of the European Academy of Design Conference. 
URL https://vimeo.com/656073946
 
Title Machine Learnt Landscapes Web Exhibition 
Description The product was a web based 3D exhibition which showcased a earlier project which documented the process of creating a landscape from machine learnt GANs of my own face. It was part of the UCL Media Anthropology Lab's virtual showcase in early 2021. 
Type Of Art Artistic/Creative Exhibition 
Year Produced 2021 
Impact This exhibition lead to a talk at UCLs conference which also lead to running workshops and facilitated networking opportunities. 
URL https://www.youtube.com/watch?v=J7b5xueYtQs&ab_channel=ZachMason
 
Title QuBr 
Description An open-ended discussion about Design Research. QuBr began in August 2021 with a question: What is Design Research? This deceptively simple question is the first in a branching sequence of contributions, each including (i) an answer to a question and (ii) a new question... QuBr is inspired by the interactive documentary project, Question Bridge, which pioneered the idea of sourcing questions from a community and posing those questions to others in the community - as a way of exploring that community's shared identity. In borrowing this approach, our aim is to connect the extended Design Research community, and facilitate an open-ended discussion about Design Research. 
Type Of Art Artefact (including digital) 
Year Produced 2021 
Impact QuBr is facilitating dialogue and connection within the Design Research Community. 
URL https://qubr.designresearch.works/
 
Title QuBr Teaser 
Description A dynamic discussion about Design Research... qubr.designresearch.works 
Type Of Art Film/Video/Animation 
Year Produced 2021 
Impact informative to the development of QuBr, an online interactive Q&A about Design Research 
URL https://vimeo.com/597226068
 
Title Room for Improvement in the Video Conferencing (Space) 
Description This is the video presentation to support a paper published at the Association of Internet Researchers conference, 2021. The paper is available to download here: doi.org/10.5210/spir.v2021i0.12188 The Covid-19 pandemic led to a dramatic shift in the nature of work and collaboration for our design-led research group. In this paper, we describe the experimental use of the Gather Town platform for a variety of communication and collaboration activities. This alternative to standard video conferencing software uses spatial metaphors and attempts to regain some of the affordances of physical co-location such as serendipity and a sense of presence. In creating custom Gather spaces for our team, we found that it brought positive benefits to informal collaboration in work environment. 
Type Of Art Film/Video/Animation 
Year Produced 2021 
Impact Presented as part of the AOiR conference 2021 
URL https://vimeo.com/656528136
 
Title The Shape of Trust 
Description An interactive web tool allowing users to define a series of geometric shapes in response to prompts about trust. It allows users to define the 'shape' of their own trust. 
Type Of Art Artefact (including digital) 
Year Produced 2022 
Impact The work is due to be presented in the near future at a series of public events where it will be used as a research tool in the first instance. Further collaboration will explore integrating learning based no this work into future autonomous vehicles. 
 
Title This is Not a Paper 
Description This is not a paper. It is a video. 
Type Of Art Film/Video/Animation 
Year Produced 2021 
Impact Presented at ACM CHI2021 - the International Conference on Human Factors in Computing Systems 
URL https://vimeo.com/555156828
 
Title This is not a paper 
Description Employing a game-like interactive video conferencing system (based on Gather Town) to stretch the boundaries between publication, conference presentation, and performance art. 
Type Of Art Artefact (including digital) 
Year Produced 2021 
Impact Influencing conference formats and debate within the Human Computer Interaction community. Contributing to emerging discourse around next generation telepresence systems. 
URL https://designresearch.works/thisisnotapaper/
 
Title Uroboros: Experimental Murmuration - Introduction 
Description An introduction to our experimental murmuration at the Uroboros Festival 
Type Of Art Film/Video/Animation 
Year Produced 2021 
Impact Part of an online exhibition at Uroboros 
URL https://vimeo.com/545528215
 
Title Virtual Reality Test Game 
Description The product is a virtually reality test environment which was created to explore sensory confusion and physics manipulation and the effects this would have on user immersion. It is composed of a simple cube lifting and throwing based room with different ability being enabled by holding and squeezing the cubes. 
Type Of Art Artefact (including digital) 
Year Produced 2021 
Impact The game led to an exploration with senses other than sight due to the necessity of sight for standard virtual reality. This flowed into the creation of the sound only game which is currently in development. 
URL https://www.youtube.com/watch?v=GZc9QCouIEE&ab_channel=ZachMason
 
Description The driver for the award is to gather evidence and promote the value of Design Research in a global sense. At this stage of the project much fundamental work has been done to make sense of the many interrelated practices which make up the Design Research landscape and to understand what factor might help drive its adoption. These factors include clarity of communications about design research, broadening of exposure (e.g., to teach design research in non-design contexts), packaging of materials so that design research is accessible for non-experts.
Exploitation Route There are multiple ways the outcomes may be taken forward:

- for design researchers, to draw upon the outcomes as arguments in support of their practice
- for policy-makers and innovators, resources to utilise in order to bring the value of design research into their professional roles
- for the research community, communications to clarify the role of design research in interdisciplinary teams
- in applied contexts (e.g., delivering responsible AI) practical tools to help drive those initiatives.
Sectors Communities and Social Services/Policy,Creative Economy,Digital/Communication/Information Technologies (including Software),Environment,Government, Democracy and Justice

URL https://designresearch.works/
 
Description Government units (e.g., Centre for Data, Ethics and Innovation); professional societies (e.g., Association for Computing Machinery); not-for-profits (e.g., Responsible AI Licensing and Partnership on AI) - have all reported some impact based on the findings of this work. Such impacts are arising from the Fellowship's goal to gather evidence about, and promote, the value of Design Research in a variety of contexts.
First Year Of Impact 2021
Sector Creative Economy,Digital/Communication/Information Technologies (including Software),Government, Democracy and Justice
Impact Types Cultural,Societal,Policy & public services

 
Description Ministerial Roundtable (R&D Roadmap and Early Career Researchers)
Geographic Reach National 
Policy Influence Type Participation in a advisory committee
URL https://www.gov.uk/government/publications/uk-research-and-development-roadmap
 
Description Beyond Imagination: Workshop Grant
Amount £10,000 (GBP)
Organisation Lancaster University 
Sector Academic/University
Country United Kingdom
Start 03/2022 
End 05/2022
 
Description Co-Designing Audio Games: Vice Chancellors Prize for Participatory Research
Amount £25,000 (GBP)
Organisation Lancaster University 
Sector Academic/University
Country United Kingdom
Start 03/2022 
End 07/2022
 
Description Trust me? (I'm an autonomous machine) - TAS Pump Priming
Amount £186,748 (GBP)
Organisation Engineering and Physical Sciences Research Council (EPSRC) 
Sector Public
Country United Kingdom
Start 03/2021 
End 03/2022
 
Description ACM 
Organisation Association for Computing Machinery
Country United States 
Sector Charity/Non Profit 
PI Contribution We agreed with ACM that the outputs of our project will be shared with relevant committees (e.g., their Technology Policy Committee) in order to assess the value of this kind of approach.
Collaborator Contribution ACM have provided access to a number of committee chairs and staff.
Impact Forthcoming output will be a report into the viability of Design Led interventions as a tool for ACM committees to form and critique their policies.
Start Year 2021
 
Description Brantwood 
Organisation Brantwood
Country United Kingdom 
Sector Charity/Non Profit 
PI Contribution Developing a case for relevance for John Ruskin's writing to 21st century technological dilemmas, e.g., Trust.
Collaborator Contribution Several meetings with the project team to discuss Ruskin's writings and history.
Impact Main output is forthcoming in the form of an interactive Trust tool inspired by Ruskin's view of the natural/technological world.
Start Year 2021
 
Description Design Museum 
Organisation Design Museum London
Country United Kingdom 
Sector Charity/Non Profit 
PI Contribution We partnered with the Design Museum to develop and create a Design Research intervention, to be delivered by the Design Museum's education arm, as a research vehicle.
Collaborator Contribution Design Museum team met with us on several occasions to shape the project and discuss ways in which we can drive impact through the partnership.
Impact The significant output is currently a work in progress.
Start Year 2021
 
Description Emerging Minds Special Interest Research Group 
Organisation Manchester Metropolitan University
Country United Kingdom 
Sector Academic/University 
PI Contribution Participation in special interest group exploring how to use co-production techniques to engage young people in understanding their relationships with mental health better.
Collaborator Contribution Dr James Duggan convened the group of 10-15 professionals.
Impact The work has provided the foundation for further funding and further collaboration as well as a series of arts-based workshops with young people.
Start Year 2021
 
Description AAAI: Symposium on Responsible AI 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Presentation on Design-led ways of responding to the challenges of responsible AI at the Association for the Advancement of Artificial Intelligence Symposium.
Year(s) Of Engagement Activity 2021
URL https://www.aaai.org/
 
Description AHRC Focus Group on Responsible AI Policy and Practice 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Other audiences
Results and Impact Focus group hosted by AHRC regarding how to strategically align to key issues relating ot AI and policy.
Year(s) Of Engagement Activity 2022
 
Description Association for the Advancement of Artificial Intelligence: Towards Responsible AI in Surveillance, Media, and Security through Licensing 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact I presented a provocation and hosted a debate about the value of Design Research approaches for operationalising ethical AI frameworks. In attendance were a wide range of academics, professionals, 3rd sector employees and tech industry professionals.
Year(s) Of Engagement Activity 2020
URL https://aaai.org/Symposia/Spring/sss20.php
 
Description Climate Fictions Workshop 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Co-organised this international workshop on climate futures.
Year(s) Of Engagement Activity 2022
URL https://www.climatefictionworkshopicids.com/
 
Description Configuring ethical AI in healthcare 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact The Configuring ethical AI in healthcare project was funded by the Wellcome Trust to apply a feminist Science and Technology Studies perspective to exploring how AI can be 'configured' ethically.

This activity involved devising, developing and delivering a novel workshop format to capture figurations of an ethical AI are not only descriptive but also performative, but normative implications in policy, technology development and use.

The workshop series was conducted across 2021 with various groups of professional AI ethicists.
Year(s) Of Engagement Activity 2021
URL https://www.lancaster.ac.uk/cemore/new-project-configuring-ethical-ai-in-healthcare/
 
Description Consequences, Schmonsequences! Considering the Future as Part of Publication and Peer Review in Computing Research 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Organising and facilitating this workshop at the international conference for Human Factors in Computing.
Year(s) Of Engagement Activity 2021
URL http://designresearch.works/schmonsequences-workshop/
 
Description Cumulus Showcase 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Hosting a showcase of ImaginationLancaster's design-led research around emerging technologies for the International Cumulus community.
Year(s) Of Engagement Activity 2021
 
Description Delivering the AI Strategy - the use of new AI technologies in industry and the public sector 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Policymakers/politicians
Results and Impact Participation in discussions at this event sponsored by the Foundation for Science and Technology.
Year(s) Of Engagement Activity 2022
URL https://www.foundation.org.uk/
 
Description Design Research presentation to Security Lancaster 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Professional Practitioners
Results and Impact Presentation on Design Research to Lancaster Security Institute
Year(s) Of Engagement Activity 2021
 
Description Design Summit: Flourishing Organisations 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Presenting a position piece at the international Design Summit series relating to how Design Research may bring about a paradigm shift in how organisations construct strategy.
Year(s) Of Engagement Activity 2021
 
Description EAD PhD Event 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Postgraduate students
Results and Impact The EAD PhD event was an informal, student only event with talks from guest speakers and a chance to meet and chat with like-minded design students. It was hosted by some PhD students from Imagination Lancaster including me (Kim) to provide a safe space for people to discuss related issues and topics around PhD life including 'imposter syndrome' and 'fear of the blank page'.
Year(s) Of Engagement Activity 2021
URL https://eadresearch.org/conference-programme
 
Description Festival of Emergence: Moments of Imagination 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Hosted a show and tell event promoting the range of Design-led activities conducted at ImaginationLancaster, shared with an international community via the Design Research Society.
Year(s) Of Engagement Activity 2021
URL http://imagination.lancaster.ac.uk/update/drs-festival-of-emergence/
 
Description Festival of Emergence: QuBr 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Launch of the QuBr (Question Bridge) project as part of the Design Research Society's festival of emergence. This is an online engagement tool with a broad reach. Reached ~500 people during the launch event.
Year(s) Of Engagement Activity 2021,2022
URL https://qubr.designresearch.works/
 
Description How to make a short research film 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Postgraduate students
Results and Impact A half day workshop on making research videos.
Year(s) Of Engagement Activity 2021
 
Description Human-Data Interaction through Design 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Organising and facilitating this workshop to define a forward-looking agenda for Human Data Interaction, conducted at the international conference for Human Factors in Computing (CHI)
Year(s) Of Engagement Activity 2021
URL http://designresearch.works/chi2021-hdi-workshop/
 
Description Invited talk University of Leeds Sociologies of AI Network 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Postgraduate students
Results and Impact This was an invited 90 minute lecture to the University of Leeds Sociology of AI Network. The network encompasses staff and students across disciplines and schools at Leeds university. The title of the talks was: Design. Research. AI-ght?
This talk introduced Design Research and used examples to explain why it may be the one of the most profound tools we have to temper our rapidly changing relationships with Artificial Intelligence. The world is more complex than it ever has been before. Socio-technological assemblages made up of humanity and technology (and often involving the Internet of Things, Big Data, and Artificial Intelligence) are a driver of this complexity. Meanwhile the pace of technology-based change is ever increasing. We have made a brand-new world, one which is complex, fast, globalised, digital, unequal, and technological. Hence, we need brand-new methods to help us understand that world. The question is what methods are suitable to respond to 21st century complexity? In this talk I will argue that one of the best answers is Design Research.

In making this point I explored several additional questions: What is Design Research? How do you do it? What are its limitations? Can we design our way out of (or into) an AI apocalypse? Who is the ghost in the smart home? Is un oeuf really enough? What is it like to live with a senile robot? In answering these questions, and drawing on a range of examples, I demonstrated some of the roles that Design Research can play in contemporary studies of Philosophy, Sociology, Ethics and Human-Computer Interaction.
Year(s) Of Engagement Activity 2020,2021
 
Description Invited talk to the PETRAS National Centre of Excellence for loT Systems Cybersecurity Community Development Programme 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Other audiences
Results and Impact I was invited to discuss my research and successful FLF application to the PETRAS Academic Community. The event was hosted by Prof Dave De Roure (University of Oxford and Turing Fellow at The Alan Turing Institute). The PETRAS Community encompasses a consortium of 22 research institutions and the world's largest socio-technical research centre focused on the future implementation of the IoT.
Since this talk I have actively supported Dr Leonie Tancer in her FLF application. Dr Tancer (UCL) is a former PETRAS post doc and is now lecturer at UCL.
Year(s) Of Engagement Activity 2021
 
Description Lecture and Student Critique for UN Futuring Peace - North East Asia 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Undergraduate students
Results and Impact The UN Futuring Peace initiative seeks to engage undergraduate students in ways of exploring more sustainable and peaceful futures. Delivered a lecture and provided critical comments on the student projects.
Year(s) Of Engagement Activity 2021
 
Description Machine Learning and Place Making Symposium 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Presentation of paper on drones at this international symposium.
Year(s) Of Engagement Activity 2020
 
Description Not Equal Summer School 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Postgraduate students
Results and Impact Facilitating the final day of the EPSRC "Not Equal Summer School" event, presenting to students design-led methods for exploring the inequalities of 21st century socio-technical systems.
Year(s) Of Engagement Activity 2021
URL https://not-equal.tech/summerschool/
 
Description Presentation of paper for alt.chi 2021 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Other audiences
Results and Impact Presented a fictional advertisement (attached in url) followed by an explanation of the fictional paper 'Context-Aware Wearables' with a section for q&a and discussion from the audience.
Year(s) Of Engagement Activity 2021
URL https://www.youtube.com/watch?v=VIW_P-zNfTQ
 
Description Seeing Design Research: An Experimental Murmuration 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Showcasing our 'Ways of Seeing' project at this international design festival, hosting 30+ festival attendees in a talk and panel discussion.
Year(s) Of Engagement Activity 2021
URL https://uroboros.design/person/david-green-joseph-lindley-zach-mason/
 
Description Seminar for Centre for Data Ethics and Innovation 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Policymakers/politicians
Results and Impact Presentation, showcasing design-led methods, to the policy professionals at CDEI, DCMS, and ONS.
Year(s) Of Engagement Activity 2022
 
Description Talk at UCL Media Anthropology Lab Virtual Conference. 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Other audiences
Results and Impact The virtual conference occurred online and was accompanied by a 3D virtual exhibition. Artists and researchers came to talk about their work form a variety of countries and digital and non-digital perspectives. The live viewers were around 400 with many viewing later the recordings made, as well as the virtual exhibition and continued outreach to UCL. This took the form of several workshops run by Zach (myself) to teach masters students about 3D modelling basics in order to fuel their virtual space creation.
Year(s) Of Engagement Activity 2021
URL https://www.facebook.com/watch/?v=287786702730591
 
Description The Egg/This is not a paper 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Novel presentation of "This is not a paper" publication using the Gather Town platform - an open discussion about conference formats, publication, and interactive technology.
Year(s) Of Engagement Activity 2021
URL https://designresearch.works/thisisnotapaper/
 
Description Trust me? I'm an autonomous machine; Consultative workshop with Trust/Autonomy Professionals 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact Organising and hosting a consultative workshop for professionals working in and around autonomous systems and issues relating to Trust.
Year(s) Of Engagement Activity 2021
URL https://www.tas.ac.uk/asking-the-experts-so-what-is-trust-anyway/
 
Description Trust me? I'm an autonomous machine; Mozfest Exhibition 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Public/other audiences
Results and Impact Presenting the 'shape of trust' outcome at the international Mozfest festival event in Manchester.
Year(s) Of Engagement Activity 2022
 
Description UCL 3D modelling workshops 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Postgraduate students
Results and Impact Several workshops were run by myself (Zach) teaching masters students to 3D model and texture onto this using blender. This was with an aim for a further project which would create a virtual museum in collaboration with indigenous people from brazil. The workshop was really successful in teaching them enough to get going and the current virtual space can be seen in the attached link.
Year(s) Of Engagement Activity 2021
URL https://www.uclmal.com/virtual-museum
 
Description Understanding Artificial Intelligence: How to Spot a Mutant Algorithm (ESRC Festival of Social Science) 
Form Of Engagement Activity Participation in an activity, workshop or similar
Part Of Official Scheme? No
Geographic Reach National
Primary Audience Public/other audiences
Results and Impact The ESRC Festival of Social Science is an annual, UK-wide, free celebration of the social sciences comprising of over 300 individual events.

This event showcases how Design-led methods can be used to demystify the highly technical world of Artificial Intelligence (AI). The event began with the screening of a short film explaining the background to the project and then discusses the unique role of Design in researching the social aspects of AI. The second part of the event was a short interactive workshop where attendees were invited to look at a series of icons and symbols which have been designed to try and explain how AI systems work. The task is to match up the symbols with their meanings.
Year(s) Of Engagement Activity 2020
URL https://www.lancaster.ac.uk/events/understanding-artificial-intelligence-how-to-spot-a-mutant-algori...
 
Description Ways of doing doing documentary research: research into, for and through documentary. 
Form Of Engagement Activity A talk or presentation
Part Of Official Scheme? No
Geographic Reach International
Primary Audience Professional Practitioners
Results and Impact In this talk, I discussed my experiences as a researcher and documentary-maker in various contexts. I focused on projects combining documentary and research in interesting ways, including my current research, which seeks to develop new ways of understanding design research through a multifaceted documentary project. I framed the discussion around three approaches to documentary research: research into documentary (i.e. learning about documentary); research for documentary (i.e. developing tools, systems and processes to enable, support and advance documentary) and research through documentary (i.e. creating new knowledge through the processes of making documentaries).
Year(s) Of Engagement Activity 2021
URL https://uclic.ucl.ac.uk/news-events-seminars/uclic-research-seminar-31st-of-march-dave-green-lancast...