Using Game Design as a Frame for Evaluating Experiences in Hybrid Digital/Physical Spaces (2016)
Attributed to:
The Creative Exchange
funded by
AHRC
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.1080/20507828.2015.1094227
Publication URI: http://dx.doi.org/10.1080/20507828.2015.1094227
Type: Journal Article/Review
Parent Publication: Architecture and Culture
Issue: 1