Was I There?: Impact of Platform and Headphones on 360 Video Immersion (2017)
Attributed to:
Open3D: Collaborative Editing for 3D Virtual Worlds
funded by
EPSRC
Abstract
No abstract provided
Bibliographic Information
Publication URI: https://dl.acm.org/citation.cfm?doid=3027063.3053225
Type: Conference/Paper/Proceeding/Abstract