Collecting Pokémon or receiving rewards? How people functionalise badges in gamified online learning environments in the wild (2019)

First Author: Van Roy R
Attributed to:  The Digital Creativity Hub funded by EPSRC

Abstract

No abstract provided

Bibliographic Information

Digital Object Identifier: http://dx.doi.org/10.1016/j.ijhcs.2018.09.003

Publication URI: http://dx.doi.org/10.1016/j.ijhcs.2018.09.003

Type: Journal Article/Review

Parent Publication: International Journal of Human-Computer Studies