Dungeons and Dragons as a Tool for Developing Student Self-reflection Skills
Attributed to:
NEWTON SEA - Creative and Participatory Transcultural Practices and Problem Solving Through Game Design and Computational Thinking (CreativeCulture)
funded by
Newton Fund
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.1007/978-3-030-11548-7_10
Publication URI: http://dx.doi.org/10.1007/978-3-030-11548-7_10
Type: Book Chapter
Book Title: Games and Learning Alliance - 7th International Conference, GALA 2018, Palermo, Italy, December 5-7, 2018, Proceedings (2019)
Page Reference: 101-109