Game-based learning to teach Higher Order thinking in Rural Schools - Case studies in Sarawak Borneo (2019)
Attributed to:
NEWTON SEA - Creative and Participatory Transcultural Practices and Problem Solving Through Game Design and Computational Thinking (CreativeCulture)
funded by
Newton Fund
Abstract
No abstract provided
Bibliographic Information
Publication URI: http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=ToC_41_P&link=41_6_abstract
Type: Journal Article/Review
Volume: 41
Parent Publication: Interaction Design and Architecture Journal
Issue: 1