Facial Electromyography-based Adaptive Virtual Reality Gaming for Cognitive Training (2020)

First Author: Reidy L
Attributed to:  Adaptive Robotic EQ for Well-being (ARoEQ) funded by EPSRC

Abstract

No abstract provided

Bibliographic Information

Digital Object Identifier: http://dx.doi.org/10.1145/3382507.3418845

Publication URI: http://dx.doi.org/10.1145/3382507.3418845

Type: Conference/Paper/Proceeding/Abstract