Computational thinking for teachers: Development of a localised E-learning system (2022)
Attributed to:
CreativeCulture 4.0 - Transforming 21st century teaching and learning of STEM in Malaysia through creative play and gamification towards Education 4
funded by
Newton Fund
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.1016/j.compedu.2021.104379
Publication URI: http://dx.doi.org/10.1016/j.compedu.2021.104379
Type: Journal Article/Review
Parent Publication: Computers & Education