Supplemental Material for A large-scale study of changes to the quantity, quality, and distribution of video game play during a global health pandemic. (2021)
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.1037/tmb0000048.supp
Publication URI: http://dx.doi.org/10.1037/tmb0000048.supp
Type: Journal Article/Review
Parent Publication: Technology, Mind, and Behavior
Issue: 4