Learning Scope of Python Coding Using Immersive Virtual Reality
Attributed to:
CreativeCulture 4.0 - Transforming 21st century teaching and learning of STEM in Malaysia through creative play and gamification towards Education 4
funded by
Newton Fund
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.1007/978-3-030-70713-2_97
Publication URI: http://dx.doi.org/10.1007/978-3-030-70713-2_97
Type: Book Chapter
Book Title: Innovative Systems for Intelligent Health Informatics - Data Science, Health Informatics, Intelligent Systems, Smart Computing (2021)
Page Reference: 1086-1100
ISSN: 0340-5443