The Adoption of Digital Games Among Older Adults (2022)
Attributed to:
NEWTON SEA - Creative and Participatory Transcultural Practices and Problem Solving Through Game Design and Computational Thinking (CreativeCulture)
funded by
Newton Fund
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.14569/ijacsa.2022.0130205
Publication URI: http://dx.doi.org/10.14569/ijacsa.2022.0130205
Type: Journal Article/Review
Parent Publication: International Journal of Advanced Computer Science and Applications
Issue: 2