Uses and Gratifications of Initiating Use of Gamified Learning Platforms (2018)

First Author: Van Roy R
Attributed to:  The Digital Creativity Hub funded by EPSRC

Abstract

No abstract provided

Bibliographic Information

Digital Object Identifier: http://dx.doi.org/10.1145/3170427.3188458

Publication URI: http://dx.doi.org/10.1145/3170427.3188458

Type: Conference/Paper/Proceeding/Abstract