Presence and simulator sickness predict the usability of a virtual reality attention task (2023)

First Author: Voinescu A
Attributed to:  CAMERA 2.0 funded by EPSRC

Abstract

No abstract provided

Bibliographic Information

Digital Object Identifier: http://dx.doi.org/10.1007/s10055-023-00782-3

Publication URI: http://dx.doi.org/10.1007/s10055-023-00782-3

Type: Journal Article/Review

Parent Publication: Virtual Reality

Issue: 3