A Game-Theoretic Model and Best-Response Learning Method for Ad Hoc Coordination in Multiagent Systems (2015)
Attributed to:
Topology-based Motion Synthesis
funded by
EPSRC
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.48550/arxiv.1506.01170
Publication URI: https://arxiv.org/abs/1506.01170
Type: Preprint