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Meaning in motion: A kinesemiotic approach to videogame analysis in Street Fighter V (2024)

Abstract

No abstract provided

Bibliographic Information

Digital Object Identifier: http://dx.doi.org/10.18680/hss.2024.0007

Publication URI: http://dx.doi.org/10.18680/hss.2024.0007

Type: Journal Article/Review

Parent Publication: Punctum. International Journal of Semiotics

Issue: 1