Naive ray-tracing A divide-and-conquer approach (2011)
Attributed to:
Complexity of practical algorithms for Volume Rendering and Computer Graphics
funded by
EPSRC
Abstract
No abstract provided
Bibliographic Information
Digital Object Identifier: http://dx.doi.org/10.1145/2019627.2019636
Publication URI: http://dx.doi.org/10.1145/2019627.2019636
Type: Journal Article/Review
Parent Publication: ACM Transactions on Graphics
Issue: 5