Developing uncanny 'others' for immersive environments: a study of speech and movement in animated robotic and alien characters in video games.

Lead Research Organisation: University of York
Department Name: Computer Science

Abstract

My PhD aims to determine what makes a digital robotic or alien character uncanny through an in depth study of animation and speech. The intention is to make a development toolkit to aid the process of developing these digital uncanny others. The literature review will explore the vast quantity of relevant material within the fields of HCI, HRI and game theory. The research study will be approached using a range of well developed research methods used within HCI, HRI and game theory. These will include industry interviews and player experience surveys, the development of game prototypes analysed using qualitative data collection and Reflective Thematic Analysis, and the subsequent development of a toolkit to be tested in a workshop environment with game developers. This research and toolkit aims to be a useful asset to the character development process, whilst benefiting the relationship between the development process and player experience.

Publications

10 25 50

Studentship Projects

Project Reference Relationship Related To Start End Student Name
EP/S022325/1 01/10/2019 31/03/2028
2882134 Studentship EP/S022325/1 01/10/2023 30/09/2027 Tania Dales